Irenio what type of changes to scrapper?
Yes the AI is a bit of a disappointment. It would be nice if the gyros did not need AI and just circled tightly around the Scrapper giving their effect in an AOE, sadly that is not the world we live in
that’s what i thought when they revealed the first pics or vids about them…but they needed to make them AI…will see, i like the changes that they arelady getting about cd etc.
Your constructive feedback has been really awesome so far and I trust will continue to be. I understand your concerns with not enough being communicated and I’m looking into getting more information out on some of the more solid changes we have.
Ever considered to make some of them invulnerable like… all except FunctionG? Imho same effect with immunity wouldn’t even be op but would allow us to use them in all situations… some effect are very low in power (like purge,medic or blast)…
Wat r u, casul?
Any plans for super speed stacking?
Your constructive feedback has been really awesome so far and I trust will continue to be. I understand your concerns with not enough being communicated and I’m looking into getting more information out on some of the more solid changes we have.
Thank you for the update. Is there by chance any info you can give us on traits being changed up or reworked in anyway? Also has any thought been given too the minors too make them more useful in pve content as well as benefiting pvp/wvw?
oh, oh, better synergy with close range kits like bombs please! and the ability to actually stick around a bit in combat with all those overlapping condi fields on the ground.