Is my build okay? Other suggestions?

Is my build okay? Other suggestions?

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Posted by: Rin.8035

Rin.8035

My Current Setup:

My current PVE gear here! I’m usually up and close with my group and help slightly with might stacking when I throw elixirs and keeping boons up and removing any detrimental effects.

I’d really like to output as much as possible though for damage, so any ideas or extra advice would be nice! I swap a lot of my elixirs out depending on the situation, and usually only use Elixir H on myself. I also swap some traits as well, such as throwing elixirs causing damage. I will swap that out frequently depending on how we are doing. same with HGH if I need to throw elixirs more often.

I’m just getting more ideas or seeing if I’m missing something! Or, if I can swap more stuff out during battles to help my group out! Or, if there are better sigils or runes that I could do if I don’t want to run constant boon duration (though I really like them right now for keeping swiftness up for vigor since I’m close combat a lot and needing the dodges..also dodging to cause the extra bomb is nice with vigor)

Thanks in advance!

Is my build okay? Other suggestions?

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Posted by: DesertRose.2031

DesertRose.2031

Looks good, but why Healing Turret instead of Elixir H when you use 409 and HGH?

Putting the 10 points in Firearms to Tools for Speedy Kits might be a possibility; it’s a little more laborious to keep Vigor and Swiftness up but the recharge for Throw Elixir is a bit shorter.

Is my build okay? Other suggestions?

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Posted by: GfC.9175

GfC.9175

Looks like a pretty standard HGH build to me. Which is good! Though when I run it, I use the 20% redux on elixirs and Precise Sights. Dropping the vigor trait can make some folks a bit uncomfortable. If you need the dodges, switch elixir U for R when needed. Picking up Precise Sights helps the nades shine at their most valuable feature: applying vulnerability (IMO). As for the runes, I just use ruby orbs. However, if you want to capitalize on boon+vuln duration, some folks have been using 4 sup runes of the traveler w. 2 sup runes of lyssa. You lose some boon duration, but gain condition duration and some celestial stats. I’d say that’s a good trade off.

But yeah, I agree w. Desertrose that elixir h would fit the build better than healing turret. Just thought I’d drop my 2 cents.

Btw- I like your art style

Is my build okay? Other suggestions?

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Posted by: ellesee.8297

ellesee.8297

i find 10 into tools for swiftness over firearms would be better. 10 firearms is more for a condi build. i’d also take incendiary powder over the elixir trait. if you’re stacking might you’ll have enough condi to make burn hurt.

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Is my build okay? Other suggestions?

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Posted by: Dajas.4715

Dajas.4715

Hgh is ok, but it traps you into using just one kit, with those runes i would run with nades, bombs and eg, when out of combat blast into your fire bomb every time your you acid bomb is available, you will keep might between 6 and 9 stack permanently!
Then once in combat just rotate all your blast into the fire bomb, this will easily give you between 15 and 25 stacks off might and remember this is all aoe so your whole group benefits, this also gives you much more utility as you also have all the other weapon skill at your disposal and not just nades, win win in my eyes.