Juggernaut & Reinforced Shield Traits

Juggernaut & Reinforced Shield Traits

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Posted by: Eyks.8294

Eyks.8294

I’ve leveled to 62 using various rifle/turret builds. It’s been great so far, but I wanted to try something new since turrets are rather maligned on the forums. Something popular to try… Flamethrower it is!

I wanted to be as beefy as possible, so I experimented with the Juggernaut (Masterwork Firearms) and Reinforced Shield (Master Inventions) traits together to see if they stacked. In doing so, I discovered two things:

1) When a flamethrower is equipped, Reinforced Shield DOES NOT grant 90 toughness.

2) The toughness granted from Reinforced Shield is 90, BUT the toughness granted from Juggernaut is SCALED TO MY LEVEL: At level 62, the bonus was 155 (i.e. 62/80 * 200)

I wonder if this second point was intentional, and why the tooltip does not reflect this. It seems strange to me that both traits don’t work the same way.

(edited by Eyks.8294)

Juggernaut & Reinforced Shield Traits

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Posted by: MuxyKillin.7036

MuxyKillin.7036

you’re not getting the toughness from reinforced shield cos, like all weapon kits, the flamethrower replaces your equipped weapon which would explain your second point too if your shield has toughness as an attribute ^-^

Juggernaut & Reinforced Shield Traits

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Posted by: szar.9054

szar.9054

kits repalce your weapons, it is a huge problem(bug) with the class

Juggernaut & Reinforced Shield Traits

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Posted by: Eyks.8294

Eyks.8294

I should clarify: The shield granted power/precision, so it did not play into results. In fact, when I tested the toughness boost from the Juggernaut trait alone, I removed my weapons and shield entirely.

Juggernaut & Reinforced Shield Traits

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Posted by: MuxyKillin.7036

MuxyKillin.7036

then there’s other whimsical, magical, asura-related, skritt-tinkered factor we do no know about.. i recommend you get your shield debugged and the flamethrower tuned up just in case

Juggernaut & Reinforced Shield Traits

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Posted by: szar.9054

szar.9054

I should clarify: The shield granted power/precision, so it did not play into results. In fact, when I tested the toughness boost from the Juggernaut trait alone, I removed my weapons and shield entirely.

activating a kit makes the game think you unequiped you weapons and switch to a ‘weapon’ related to the kit.

Juggernaut & Reinforced Shield Traits

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Were you being down-leveled when you checked the scaling on Juggernaut toughness? I can’t check this since I’m at 80, but it seems that it should give you the full 200 toughness unless your entire toughness stat is being reduced. I believe you, it just seems strange that in a fairly recently-changed trait there would still be another tooltip error. I understand that they’re focusing on bug fixes first and tooltip updates later, but like you say, you’d think both traits and tooltips would act the same way.

Juggernaut & Reinforced Shield Traits

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Posted by: Eyks.8294

Eyks.8294

Were you being down-leveled when you checked the scaling on Juggernaut toughness? I can’t check this since I’m at 80, but it seems that it should give you the full 200 toughness unless your entire toughness stat is being reduced. I believe you, it just seems strange that in a fairly recently-changed trait there would still be another tooltip error. I understand that they’re focusing on bug fixes first and tooltip updates later, but like you say, you’d think both traits and tooltips would act the same way.

I was in Lion’s Arch, so I wasn’t being down-leveled. How recent was the change to Juggernaut? I know it used to be different, but I don’t know how long ago that was.

Juggernaut & Reinforced Shield Traits

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Posted by: NevirSayDie.6235

NevirSayDie.6235

They changed it not long after launch, so about two months ago. I just mean it’s odd that they would go in and change the trait, change the tooltip, and still leave it incorrect…well, it’s not a huge deal one way or the other, I suppose.

Juggernaut & Reinforced Shield Traits

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Posted by: DNA Instinct.6258

DNA Instinct.6258

did this get fixed? changed or anything? do they still not stack or do they stack now?

Juggernaut & Reinforced Shield Traits

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Posted by: Orissa.1872

Orissa.1872

It’s not a bug with [lack of] thoughness stacking. Traits are working with weapon (kit) you’re currently wielding, not the one you’re having equipped in hero panel. Shield trait is working whenever shield skills are on your skillbar. Flamethrower counts for a different weapon because it’s replacing weapon skills, just like all enviromental weapons

Both traits are scaled according to current zone level, at lv 80 they’re both giving amount of toughness stated in trait tooltip

Juggernaut & Reinforced Shield Traits

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Posted by: DNA Instinct.6258

DNA Instinct.6258

well i tested a sigil on my pistol last night, and it gave me the on kill effect when i was killing with my flamethrower, so i dont think it replaces your weapon. if it did i wouldnt get the sigil’s effect.

Juggernaut & Reinforced Shield Traits

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Posted by: Orissa.1872

Orissa.1872

It does replace weapons (visuals and skillbar), but gains weapon stats and sigils, it’s some kind of compensation for not so good kit scaling

http://wiki.guildwars2.com/wiki/Environmental_weapon