I only have 400 hours on my engineer (probably 100 AFK) but I would like to share a build that I’ve really been enjoying a lot lately. I certainly “feel” like a juggernaut using this build – partly because I’m using the biggest norn possible.
Of all of the builds that I’ve tried so far (full turrets, turrets/elixir gun, healing bomb variations, static discharge variations, full elixirs, elixirs/flamethrower and other random builds with tool kit or grenade kit) this is my favourite build yet. I have never liked grenade kit which is why I don’t use it in any builds.
This is the build:
http://gw2skills.net/editor/?fdAQFAUlUUpWrVWxdLseNSdBF6dWwPDyAUARuwYA-TJBBwAAuAAeeAA92fAcZAA
After watching one of wolfineer’s guides, I try not to ever waste any of my combo finishers anymore. I very frequently use napalm from the flamethrower and dance around it to be able to get blasts from my flamethrower on it while hitting my opponent or to leap at them with rifle; sometimes I’ll use other blasts on it depending on the situation, but not usually.
I’ve been finding that because of the short cooldown of the blasts from flamethrower and elixir gun that I almost never need to detonate my healing turret for its effect, I can combo with other blasts and then pick it up again – that’s a big deal.
The amount of blast finishers, might stacking, CC and reflection (turrets and flamethrower) is really fun on this build.