Jump shot and healing turret
Double tap the healing skill, jumpshot (Leap finisher), detonate healing turret (Blast finisher)
The first turret heal will heal you for 2.6k
The second heal from turret will be an AoE heal for 2.6k + remove 2 condis.
Jumpshot into/through the field will heal you for ~1.4k
Detonating the turret in the field will heal you and those around you for ~1.4k.
ok. thanks. will have to practice some vs pve mobs to get the hang of it.
If you are too slow with the double tap, then the overcharge will fire on the next pulse of aoe regen which is 3s after the initial pulse.
I suggest you learn how the more watery animation that indicates that the turret is overcharging looks.
You’ll eventually get a feel for the timing and shouldn’t need to watch, but, until you do, knowing the animation will help.
Have fun.
(edited by abiyde.5064)
jump shot isn’t a blast finisher. it’s a leap finisher so if you jump shot in a water field you’ll only get 3 seconds regen. healing turret already has 13 seconds of regen you can stack. there’s no need to jump shot in a water field especially since jump shot is your strongest attack. the best way to use healing turret is to place it, overcharge, and detonate it immediately for a burst heal (because detonating a turret is a blast finisher), or place it, overcharge and pick it up for less healing but shorter cooldown.
jump shot isn’t a blast finisher. it’s a leap finisher so if you jump shot in a water field you’ll only get 3 seconds regen. healing turret already has 13 seconds of regen you can stack. there’s no need to jump shot in a water field especially since jump shot is your strongest attack. the best way to use healing turret is to place it, overcharge, and detonate it immediately for a burst heal (because detonating a turret is a blast finisher), or place it, overcharge and pick it up for less healing but shorter cooldown.
You are mixing up projectile (which gives regeneretaion) and leap (which gives self heal).
The strength of the self heal from Jump Shot is equal to a blast finisher, without the area component of course.
@Siobhan: you might want to read the wiki page for combos.
Bill Kilgore – [BIER] –