[TTBH] [HATE], Yak’s Bend(NA)
Just got back and boy am I glad
[TTBH] [HATE], Yak’s Bend(NA)
You should unlock the Fast Hands trait (15 in Discipline) before you conclude that Warrior is boring.
Swapping between your weapon sets (i.e., Axe/Mace and Greatsword) every 5 seconds is actually very enjoyable, and not that much different from the experience of a multi-kit Engineer. And if by boring stat boosts you mean 8+ stacks of Might and Fury, yeah, I guess so. Warrior is very good at what it does: offensive buffs.
But no matter what build I’m running on my Warrior, I always have that trait. It’s just so good. I wish Guardian had something similar.
Is it all in the traits then? Is that what adds variety and dynamic play to warriors? Or am I just spoiled by Engineer?
[TTBH] [HATE], Yak’s Bend(NA)
I would say that Warrior has some very interesting traits that make the class more interesting, yes.
But if you’re seeking an experience similar to the Engineer in complexity, you won’t find one. The Warrior is a very simple class.
For example: they don’t have to babysit their turrets; they just drop a banner and forget about it. The full extent of what they’ll do is pick it up and use Inspire for group Swiftness, Furious Rally with the Banner of Discipline for group Fury, or Plant Standard for a Blast finisher.
I don’t meant to imply that the class is “easy” necessarily. I would say playing Guardian is infinitely easier, and a much better experience in PvP and WvW—the latter of which could be similarly stated for Engineers.
But Warrior is very good at DPS, and it’s very good at offensive boon support. If that’s what you’re into, try leveling it up a bit more. I certainly love mine, but Engineer is and always will be my “main.” There’s things the Engineer can do that a Warrior simply cannot, which happen to similarly be my preferred style of play.
(edited by Phineas Poe.3018)
I have also recently tried playing the Warrior, and I found it incredibly dull. The one thing I do find rather disappointing about the engineer is that the “Hip Shot” animation is incredibly dull, personally, raising a rifle, shotgun, etc. to your head to aim is just so much cooler, though, that is probably just me complaining about aesthetics again. In my honest opinion, the Engineer, can easily outhit any classes if you build yours amazingly well.