Key Bindings
Weapon Skills- 1-5
Toolbelt- F1-F4
Heal- Q
Utility 1-E
Utility 2-R
Utility 3-T
Elite- X
Interact-F
About Face-V
Take target- Shift T
Call target- Control T
Dodge- Middle mouse button, Z (incase I need to use something not my mouse I guess)
In general, I keep my kits as close to my fingers as possible, so on E or R, and my stun breakers as far away as possible, so I don’t accidentally use them at T.
Works quite well for me.
(edited by Lyuben.2613)
Movement – RDFG (No turning, DG are strafe)
Weapon Skills (1-5) – SAXZ< (< is key between Left Shift and Z)
Healing – H
Utility skills – QWE
Elite Skill – Y
Profession Skills – 3456
Weapon Switch – T
Interact – B
Call Target – C
Target called target – V
I was playing normal WASD in betas, but then realized that in that setup there is not enough keys around for use them all without moving hand away from movement keys. Using all the weapon skills with pinky and utility skills with pinky/ring finger, that way can keep on moving while using skills.
Weapon skills to Q, E, Z, X, C
Healing to 1
Utilitys to 2-4
Elite 5
Its a modifed keybinding I used for Global Agenda.
Bogey, I was thinking about doing this when I saw the OP, and I got down to your post and said, Genius!
I have used WASD movement since Half Life 1 which moved me towards more action oriented games and away from sim city, etc. That being said, I am wondering, how easy it is to get used to having your hand in the middle of the keyboard when for so long it has been on the left side? Sounds stupid, but I wonder how quick it is to adapt to that kind of thing?
Bogey, I was thinking about doing this when I saw the OP, and I got down to your post and said, Genius!
I have used WASD movement since Half Life 1 which moved me towards more action oriented games and away from sim city, etc. That being said, I am wondering, how easy it is to get used to having your hand in the middle of the keyboard when for so long it has been on the left side? Sounds stupid, but I wonder how quick it is to adapt to that kind of thing?
Marked D, G and Z with glue drops so that my hand can find correct keys easy just by touch alone (normal keyboard would have F marked anyway). Took some time to get used to it, but I think now switching toolkit, fire single skill out of it and then back to main weapon is becoming quite instinctive and same time can keep moving all the time. Multibutton mouse would achieve same result by shifting part of the action to right hand, but I would guess that require as much getting used to that setup as rebinding keys in “weird” way. Only “problem” with my setup is that weapons that have aiming (trebuchets, stationary mortars) require too some getting use to (S move aim left, A fire, X move aim right).
(edited by Moderator)
Here is my setup:
WSAD with Q and E for manual turning
R is auto-run
F is action
1-2-3-4 are weapons
Mouse side button 1 is Heal
Mouse side button 2 is Elite
ALT+1 is Utility 1
Middle mouse is my Utility 2 (switches to Grenades)
ALT+Middle mouse is Utility 3 (switches to Bombs)
Z-X-C-V are toolbelt
yeah. wasd is terrible. I have no idea why games keep doing this, I have no idea why they every STARTED doing this. Same with a d being turn and not strafe by default. you loose out on an entire line of keys for your pinky. And who the hell ever used keyboard turning?
RDFG is a bit odd. I use the classic home row. ESDF. which is already marked for finding place, and natural typing position.
1 and q seem far away for your RDFG.
1-5 untouched. (although, considering moving 1 to mouse, due to grenade 1, and moving left problems)
heal Q
util WRGB (weapon kits go in W slot)
toolbelt. mouse5, mouse4, a, z
interact X
Dodge V
Auto run Y
I don’t like using shift+ keys, obviously.
Keyboard turn is great when you are auto running while viewing the map. Try it some time. Also its great when auto running long distances. I can make small turn adjustments without needing my other hand.