Kit Appearance and other Cosmetic Issues.

Kit Appearance and other Cosmetic Issues.

in Engineer

Posted by: Plumsucker.9507

Plumsucker.9507

I’m sure other threads are out there like this but I’m too lazy to find them. My main is not an engi but I do love the play style of it. However, I do find that engis do not have very nice “things”. What I mean is that our “Hobo Sacks” (not my term but fits the backpacks well) are just plain ugly. Our turrets look fine if you are going for the “I’m poor so here is a bunch of scrap metal put together” look. Like mentioned in the other threads, this game is based around cosmetics since there is no gear grind. Being forced to look at ugly backpacks and ugly turrets really turns me off from playing an engineer. I just want to list changes to appearance that I would like to see implemented. Feel free to hate/love them and any other ideas you have are welcome.

Kits (General): Backpacks need at least racial skins if not skins to match armor sets. Also ability to turn off backpacks completely would be nice, but I would rather there just be more options. I read somewhere in the forums someone suggested to allow your current back piece to overwrite the kit you are using. That is something that would be cool but I do not see that as something the devs will do.

Med Kit: I do not like the fact that you wield nothing in your hands. Let us have a bandage in one hand and an antidote in the other.

Bomb Kit: Same issue as Med Kit. Let us hold a bomb in main hand and maybe a fuse or a small torch for lighting bombs.

Grenade Kit: Same as above. Let us hold a grenade in both hands since we throw two at a time.

Tool Kit: Perfectly good to me. Nice but not needed would be to add the gear shield as the off-hand weapon.

Flamethrower and Elixer Gun: Looks great but let us change the skin to match our race or armor set.

Turrets: Same as Kits. Let us have racial skins for these as well. I do not like having my level 80 engineer use turrets that look like they were thrown together in 5 minutes. This is me dreaming here, but maybe let the turrets change appearance every 10 levels or so to become more advanced the higher you level. Start from a very basic look and eventually look extremely advanced (of course within the genre of your own race).

Example: An asuran engineer would start out with turrets that look very plain, but clearly look like an asuran engineer designed them. Every 10 levels he would upgrade them, making them look more powerful. By level 80, he would have turrets that look like they could vaporize anything that comes near them. And this would of course go for every race: Humans start with current turrets and go from there. Norn have feathers and skulls and animal bones on their turrets. Charr have Iron Legion themed turrets. Sylvari have plant themed turrets? (This was the only one I had trouble envisioning turrets that fit the plant and nature theme of the sylvari and the obvious metal and explosive nature of the engineer).

Hope that wasn’t too long. Any constructive feedback is always appreciated.