Kit-based Engy?

Kit-based Engy?

in Engineer

Posted by: JMadFour.9730

JMadFour.9730

Any suggestions for how to spec one?

I’d like to mainly focus on being a versatile team asset through swapping Kits depending on the situation.

Flamethrower Kit, Med Kit, Tool Kit, Elixir Gun Kit, mainly.

bomb and grenades for giggles.

so far, I am not really a big fan of the turrets, except for the Healing Turret, and there doesn’t seem to be any traits that affect its effectiveness, beyond the one to make it tougher.

“Quaggan is about to foo up your day.” – Romperoo

Kit-based Engy?

in Engineer

Posted by: tigirius.9014

tigirius.9014

well I modified the tankcat build for pve.

did the whole kits refinement thing and use toolkit, EG, bombs for easy targeting.

if you like playing with the camera alot use FT.

Balance Team: Please Fix Mine Toolbelt Positioning!

Kit-based Engy?

in Engineer

Posted by: Townopolis.3607

Townopolis.3607

I find bombs preferable to FT, but anyways.

Speccing into Tools, 20 or 30 points will give you access to Kit Refinement (great with EG and okay with Toolkit), Speedy Kits, and Power Tools. You can spec to 20 and pick any two of those or go all the way to 30 and take all 3.

If you pick up Speedy Kits, putting 10 into Alchemy for Invigorating Speed is good, especially if you swap kits often and are decent at dodging. Also, Protection Injection is quite good.

If you want to stick with FT, I recommend the full 30 in Firearms. Juggernaut is great for anyone who makes significant use of FT, and you can pick up good support traits along the way.

Currently, Rifled Barrels is bugged to increase weakness from the EG to 3 seconds instead of 1. It also reduces the bleed from 4 seconds to 3, but one of those conditions is better than the other (hint: weakness is better), especially when we’re talking group support. Against champions, you can actually maintain permanent weakness yourself (the duration is halved to .5 seconds or 1.5 with the trait, the dart has a firing speed of .8 seconds), and against everyone else it lets you stack a few darts and then move on to other, rewarding kits and abilities.

Lots of folks consider Grenades to be the be-all and end-all of DPS, and bombs are great melee support (and area denial in PvP). If you feel like switching to these… full 30 in Explosives. Grenadier is great for grenades, and you can still take Autobomb Dispenser if you decide not to take grenades (it’s good, just not as good as Grenadier). The other really juicy trait is actually the 25-point minor. Grenades start stacking vulnerability like nobody’s business.

Hope this helps.

Kit-based Engy?

in Engineer

Posted by: JMadFour.9730

JMadFour.9730

went to sPVP to try some things.

I didn’t like the Tool Kit as much as I thought I would. prefer ranged combat for the most part. Flamethrower is fun, as is the Elixir Gun.

Haven’t really tried Bombs or Grenades.

“Quaggan is about to foo up your day.” – Romperoo