Kitless Engineer Build Guide

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Posted by: UltraTown.5683

UltraTown.5683

Hi guys,
I got a lot of positive feedback about a build I showed off in a montage a few weeks ago so I made a build guide for it. You can check it out at:
https://www.youtube.com/watch?v=_9Euww0hfb8&feature=youtu.be

Ultra
Darkhaven
Chaos City Saints [CCS]

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Posted by: PierPiero.9142

PierPiero.9142

I played a build very similar to your and it worked really well in 1 vs 1. The only miss is the lack of aoe . I suggest you to trade inventions for tool line . The reason is quite obviouse : with tool you get 15% reduction of your toolbet skills …. they are all elixir so you have stability and stealth more often … and you have also more migt and condi removal . other than that you can have vigor which is really handy .
So try to take reactive lenses, lock on ( can help a lot ) and adrenal implant. You lose the benefit of bunker down and of Automatic medical response , yes , but you gain vigor, lower 15% on toolbet elixirs ( which means more might and more condi remove ) and in my opinion is it stronger than invention . Try it and tell me it is a great build in my opinion heavily underrated . you lose also swiftness ok .. but you can rely on elixir B in pvp … it is different for wvw on which i trade streamlined kits for lockon

(edited by PierPiero.9142)

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Posted by: UltraTown.5683

UltraTown.5683

I played a build very similar to your and it worked really well in 1 vs 1. The only miss is the lack of aoe . I suggest you to trade inventions for tool line . The reason is quite obviouse : with tool you get 15% reduction of your toolbet skills …. they are all elixir so you have stability and stealth more often … and you have also more migt and condi removal . other than that you can have vigor which is really handy .
So try to take reactive lenses, lock on ( can help a lot ) and adrenal implant. You lose the benefit of bunker down and of Automatic medical response , yes , but you gain vigor, lower 15% on toolbet elixirs ( which means more might and more condi remove ) and in my opinion is it stronger than invention . Try it and tell me it is a great build in my opinion heavily underrated . you lose also swiftness ok .. but you can rely on elixir B in pvp … it is different for wvw on which i trade streamlined kits for lockon

Thank you for the reply! I have actually already tried this build with the tools line instead of inventions while I was experimenting with earlier iterations. I do like the vigor, toolbelt cooldown reduction, and reactive lenses that you mentioned; however, I have settled on inventions because with my play style I value the mecha legs, amr, and bunker down much more. But, you’ve prompted my curiosity so I’m going to experiment with that traitline and tinker with my engi play a bit more today
When using a variation of this build with the flamekit and juggernaut trait, I use the tools line to take advantage of streamlined kits. Another variation I use is swapping elixir x for the mortar kit for fire support in larger fights. I use the tools line then as well.
I agree, this build is very strong for 1v1s. Thanks again for your comment!

Ultra
Darkhaven
Chaos City Saints [CCS]

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Posted by: Mirmil.5074

Mirmil.5074

I’ve just tried yesterday your build – its Fantastic! Very easy to learn and surprisingly powerful. Yes, it does lack AOE but if I REALLY have to aoe something I switch to mortar.

Anyway, thumbs up for this fantastic, newb-friendly build!

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Posted by: Markus.9084

Markus.9084

+1
I play this build and it works very well

I prefer playing with a knight armor and Fire+air sigil. More crits, but you’re weaker against condi. If I see a condi mesmer, I just run :P

However, I feel like the Tornado from elixir X is very, very weak… Juggernaut is awesome, but when I have Tornado I immediately cancel my Elixir X. One pulse every 3 second is not enough…

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Posted by: Mirmil.5074

Mirmil.5074

+1
I play this build and it works very well

I prefer playing with a knight armor and Fire+air sigil. More crits, but you’re weaker against condi. If I see a condi mesmer, I just run :P

But you have so many condi cleanse! I run with knight as well and usually at least I have fair fight with condi players.

However, I feel like the Tornado from elixir X is very, very weak… Juggernaut is awesome, but when I have Tornado I immediately cancel my Elixir X. One pulse every 3 second is not enough…

Tornado is weak 1v1 but amazing in group fights even just for the interrupts it provides to the enemy tossing them everywhere.

On the side note, I’ve tried this build in pve and unfortunately wasn;t doing too well – on boss fights it was decent, but lack of aoe made trash fights difficult.

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Posted by: Markus.9084

Markus.9084

+1
I play this build and it works very well

I prefer playing with a knight armor and Fire+air sigil. More crits, but you’re weaker against condi. If I see a condi mesmer, I just run :P

But you have so many condi cleanse! I run with knight as well and usually at least I have fair fight with condi players.

However, I feel like the Tornado from elixir X is very, very weak… Juggernaut is awesome, but when I have Tornado I immediately cancel my Elixir X. One pulse every 3 second is not enough…

Tornado is weak 1v1 but amazing in group fights even just for the interrupts it provides to the enemy tossing them everywhere.

On the side note, I’ve tried this build in pve and unfortunately wasn;t doing too well – on boss fights it was decent, but lack of aoe made trash fights difficult.

Yes, but you clean condi 1 by 1, so sometimes I have trouble against burst of condi (like Signet of Spite), and the RNG can be very unfair (if you don’t clean burning from condi gardian, you’re dead).

But you’re right the bump from tornado is great yes

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Posted by: UltraTown.5683

UltraTown.5683

Thank you all for the positive feedback! Really great to hear that you’ve been having success with it and are experimenting with variations of it! Just switched some gear around myself ankitten ow running higher crit chance so I swapped to my rifle with sigils of air and fire.
Should have put a disclaimer stating that this build falls way behind in pve, but is still fun to play for mapping and bosses and such. Thanks again!

Ultra
Darkhaven
Chaos City Saints [CCS]

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Posted by: Gaaroth.2567

Gaaroth.2567

I’m playing something very close to this in PvP, only build in which I feel right ;-)

Tempest & Druid
Wat r u, casul?

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Posted by: Hoppy.2308

Hoppy.2308

+1

Just started using this build, came from a turret build as I hate Kits and have to say I am loving it, been hella fun in spvp and I even like it in pve.

Next is to try some roaming in WvW,I can see that the stealth will come in very handy :-)