(edited by Cempa.5619)
LF HGH Rifle
I think the profanity filter ate your link, unless “kitten” is actually supposed to be part of it.
Ahahah that’s really good coincidence.
Kitten hiding in your link!
Red Guard
Funny stuff, I changed the link!
Kitten again errrr
You would probably have to tinyurl it for us to see the real link. It thinks there is offensive language in it.
Tirydia – Scrapper
I like the look of it…I’m going to try it out when I get off work. I’ve always preferred the no kit approach to the Engie (flavor wise), although I plan on taking Cloaking device to deal w/stuns and replacing S potion with U. Just kinda always been partial to the quickness and field generation with toss.
I made a link to the build you posted: http://www.guildhead.com/skill-calc#mzMM9VMoGgMMoGgM0axx0oVRsMRq8kin so people can look at it for reference.
I have not seen a video of this build, however I’ve been running a build sorta similar to this for about 2 weeks now. Mine is a bit more offensive I think.
My Build
http://www.guildhead.com/skill-calc#mzMM9VMoGRMMoGRMGG0x0maosMaq8kin
I like having 409 over Elixir C since I’m usually playing with a small group, plus I think elixir U works very well in conjunction with the rifle.
The idea seems similar:
- Stack might and other boons, I usually have about 8 – 12 stacks of might and 4 other boons up at most times.
- Use a combination of supply crate, jump shot, and blunderbuss for burst.
- Sustained damage and a bit of control.
- As I said mine is more offensive, the OP build seems more defensive. Either way I think it works.
- Judging by the listed stats I’d say almost all power/tough/vit gear and probably around 10% crit and no crit damage. The 10% crit is assuming he has some Knight pieces in there.
Not sure if any of what I posted was what your looking for, more so just making some observations.
although I plan on taking Cloaking device to deal w/stuns and replacing S potion with U. Just kinda always been partial to the quickness and field generation with toss.
If your going for WvW I would very much suggest a stun breaker. Without Elixir S you are left without one in the current load-out. Dropping Elixir B would be a mistake. I personally don’t use Elixir duration, as Is the duration seems long enough, so if you want to use U I’d replace C with U and run 409 over Elixir Duration. Just my two-cents.
Officer of Bloodwork [RED] http://bloodwork.boards.net/thread/145/interested-joining-red
(edited by MentalPause.9183)
I made a link to the build you posted: http://www.guildhead.com/skill-calc#mzMM9VMoGgMMoGgM0axx0oVRsMRq8kin so people can look at it for reference.
I have not seen a video of this build, however I’ve been running a build sorta similar to this for about 2 weeks now. Mine is a bit more offensive I think.
My Build
http://www.guildhead.com/skill-calc#mzMM9VMoGRMMoGRMGG0x0maosMaq8kinI like having 409 over Elixir C since I’m usually playing with a small group, plus I think elixir U works very well in conjunction with the rifle.
The idea seems similar:
- Stack might and other boons, I usually have about 8 – 12 stacks of might and 4 other boons up at most times.
- Use a combination of supply crate, jump shot, and blunderbuss for burst.
- Sustained damage and a bit of control.
- As I said mine is more offensive, the OP build seems more defensive. Either way I think it works.
- Judging by the listed stats I’d say almost all power/tough/vit gear and probably around 10% crit and no crit damage. The 10% crit is assuming he has some Knight pieces in there.
Not sure if any of what I posted was what your looking for, more so just making some observations.
although I plan on taking Cloaking device to deal w/stuns and replacing S potion with U. Just kinda always been partial to the quickness and field generation with toss.
If your going for WvW I would very much suggest a stun breaker. Without Elixir S you are left without one in the current load-out. Dropping Elixir B would be a mistake. I personally don’t use Elixir duration, as Is the duration seems long enough, so if you want to use U I’d replace C with U and run 409 over Elixir Duration. Just my two-cents.
Thanks, this was actually exactly what I was looking for!
The build I linked is as defensive as you can get, in sPvP it feels ‘tankish’ and can take a serious beating while putting out enough damage to get the other guy down.
Your puts out 15% more damage (Empowering Adrenaline + Rifle Mod) and uses 409 for Condition as to free up a utility slot for U. I will definitely try your build out in WvW!
Its funny too, because that build actually ends up with more power than mine, however I get a lot more crit and crit damage. (I’m assuming)
My stats currently
- Health 21,577
- Toughness 1,560
- Crit 37% (41% with food and 61% with fury)
- Crit damage 40% (50% with food)
- Power 1919 (2071 with food)
I was doing the math and found that If I went with the 5% power to toughness (also going for elite supplies) I would end up with 1971 power (With food). Its a 100 point drop with is mildly significant, however I get 200 extra toughness. Its all about finding that balance for my build and at times it seems pretty hard to make the stats what I want them to be.
Also, just in case your wondering I do tend to switch up whats in the Elixir U spot. Sometimes I run slick shoes (Surprisingly good for initiating on a Zerg), rocket boots, or even elixir R, depends on the situation. Speaking of rocket boots, it hits pretty hard in an AoE which is great for the rifle burst scenario: Net shot, hip shot, blunderbuss, jump shot, rocket boots = damage. That combo works well against groups too. Not to mention a solid damage ability that burns for a crap load on a 20 second cooldown isn’t anything to scoff at either.
Officer of Bloodwork [RED] http://bloodwork.boards.net/thread/145/interested-joining-red
Indeed, rocket boots burn is huge and should not be underestimated, lining up burn with rifle burst even in a tankish build puts a world of hurt.
The stats I linked are without armor or food.