GoF Commander
Lack of Engineers
GoF Commander
the class still being in beta would probably be the cause of this.
Seems valid. In my guild of 500 (between 40-60 active at any time), I’m the only engineer main in the whole guild :/ We have about one more main but he is still lvling up in his 40s. There is a lack of engineers but that may not necessary be a bad thing, we get to be special
It’s arguably the most difficult class in the game to master, because aside from juggling skillsets like an Elementalist does, and unlike an Elementalist, one single trait or off build can ruin the entire build. We have to spec into odd things to find damage… Static Discharge, Kit Refinement, etc… and these things aren’t as easily tangible for damage as other professions who easily stack things.
This, coupled with the general MMO attitude of “if I haven’t seen it on a forum yet from a pro it’s not viable” means people are really missing out on the potential of this class, at least from a PvP perspective. This game hasn’t been out long enough for everyone to know everything we can do, and if you look through a few of the build posts on this forum, you’ll find that Engies running a 3 kit set with kit refinement are starting to find a whole new way to apply condition damage.
Little things like this is why we are tweaked in small amounts, and nerfed in places people don’t understand or like.
The bug fixes, however… I agree, are WAY past due, as there’s no way to reliably buff or nerf our class until everything is working as intended.
Engineers playstyle is fun, however there are very obvious reasons as to why they are not popular (they were once more popular, especially in tPvP, but nerfs have dropped them down the pecking order in their best role), they hit like a wet kipper and do not fufil the basic premise of their class design (they are not versitile / jack of all trades), have flaws and bugs all over the shop and in most situations are simply not top tier (or often even second tier) for the job in hand.
Incidentally it has nothing to do with them being a “difficult” class, Eles are a difficult class, there is no shortage of Eles.
(edited by Sylosi.6503)
Engineers playstyle is fun, however there are very obvious reasons as to why they are not popular (they were once more popular, especially in tPvP, but nerfs have dropped them down the pecking order in their best role), they hit like a wet kipper and do not fufil the basic premise of their class design (they are not versitile / jack of all trades), have flaws and bugs all over the shop and in most situations are simply not top tier (or often even second tier) for the job in hand.
Incidentally it has nothing to do with them being a “difficult” class, Eles are a difficult class, there is no shortage of Eles.
Sure it does, because some of us are doing just as well as any other class. But you look at the threads here… hundreds of responses in joke posts about how we suck, 5 in ones that post good builds. You can lead a horse to water, but you can’t make him drink.
Engineers playstyle is fun, however there are very obvious reasons as to why they are not popular (they were once more popular, especially in tPvP, but nerfs have dropped them down the pecking order in their best role), they hit like a wet kipper and do not fufil the basic premise of their class design (they are not versitile / jack of all trades), have flaws and bugs all over the shop and in most situations are simply not top tier (or often even second tier) for the job in hand.
Incidentally it has nothing to do with them being a “difficult” class, Eles are a difficult class, there is no shortage of Eles.
Sure it does, because some of us are doing just as well as any other class. But you look at the threads here… hundreds of responses in joke posts about how we suck, 5 in ones that post good builds. You can lead a horse to water, but you can’t make him drink.
No it doesn’t, this forum is full of novelty builds like Tankicat and then videos showing a better player beating not so good / underlevelled / undergeared players in WvW, that doesn’t make Engineers on a par, all it shows is a good player will beat average / bad players, that is the same for any class and has nothing to do with balance.
TPvP is where it counts for balance (at least on the PvP side), Engineer is not considered top tier for any role, it is weak.
(edited by Sylosi.6503)
You’re not alone. Guild of about 110, about 15-30 active at one time, i am actually the only active engineer in the guild. The rest have been inactive for some time now (about 4 others). None of the other players have been able to level up an engy pass 30.
I’m the only engi in my guild of 100. Don’t kid yourself the class it lackluster and half broken.
why would you be Engineer when you can be ele for crowd destruction and high surviveability and mobility or Thief for insane mobility perma stealth with a 7k damage minimun garanteed backstab and 1v1 near insta kill instakill on glass cannons. or can go guardian for ultimate defense and still be able to deal big damage and keep your allies full of boons.
Engineer is borked right now. You will get some pushback from the die-hard fan-boys and there will still be videos of good players owning terrible players, but it is pretty much harder to do everything as an engineer than almost any other class. If you do well on an Engineer switch to an elementalist and you will be a golden god.
Save yourself the grief and shelve the class until Anet has a chance to fix the numerous bugs and balance issues.
Gable Thorn – Elementalist
Shining in Darkness – Warrior – Mag
Engineer is borked right now. You will get some pushback from the die-hard fan-boys and there will still be videos of good players owning terrible players, but it is pretty much harder to do everything as an engineer than almost any other class. If you do well on an Engineer switch to an elementalist and you will be a golden god.
Save yourself the grief and shelve the class until Anet has a chance to fix the numerous bugs and balance issues.
I’ve shelved mine for now. They need to fix two things to get me back. My engineer and the world drops.
I’ve basically gone back to two older games I played before. STO because you actually get great rewards from working together as a guild to achieve goals and the rewards are better then what they have from RNG drops. Torchlight II, the best representation of just what an engineer can really do. I know the second one isn’t an mmo, but surely there’s some valuable mechanics there for them to take a look at, like 2h hammers, cannons with actual range and stuns instead of whimpy rifles, spider mines that seek out the enemies instead of letting them dance on them, bots instead of turrets….the list is long.
It just baffles the mind how a set of people can call themselves gamers and then when they see big money they forget entirely every major problem gamers faced in every major mmo title since UO. Is there no one there who researches the history of MMO restrictions/patches/mechanics since the launch of the genre? If not hire me, I’ll be happy to help inform the management on what’s been tried before and why it didn’t work (and how it harmed their profits by disenfranchising their playerbase in the process).