Machine Gun kit?

Machine Gun kit?

in Engineer

Posted by: EdwinLi.1284

EdwinLi.1284

So just for fun what do you think Engineer will be like if the Engineer Profession was given a Machine Gun Kit as a Elite Kit Skill?

After all we have…
Grenade Kit
Bomb Kit
Med kit
Flamethrower kit
Elixir Kit
Tool Kit

Machine Gun kit?

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

Given that the auto-attack would be a channeled attack with multiple hits…
retaliation -NOPE

I like the idea of a permanent elite-kit we can swap to at any time a lot, but it must be something reasonalbe that is not entirely overpowered, else you will see nothing but engis camping in such a kit…

lets take the original idea of a Gatling kit and make it into something worthwhile…

I would have 2 idea… one power-based kit and one condi-based kit.

Lets start with the power one:
The cannon kit.

  1. Cannon Shot.
    1s channeled attack
    1.2k range
    20% chance being a projectile finisher
    deals high physical dmg on the target
    180 aoe range on impact.
    reflectable, but extremely high projectile velocity
  2. A: Shell’o’Bombs
    7sec cd
    1.2k range
    Fires a closed clusterbomb on a target.
    Very high physical dmg on impact
    240 aoe range on impact
    B: Explode Shell
    Converts the #2 attack into a small carpetbomb
    5 small bombs fly to random spots, close to the original targets’ position.
    each bomb deals medium physical dmg in a 180 aoe range, applies 1 stack of bleeding for 5s and 1s of cripple
  3. Overpacked
    Projectile finisher
    16sec cd
    600 range
    Fires one heavy projectile in a straight line towards the target.
    Each target in its way receives medium physical dmg and gets launched.
    Hits max 5 targets in a row.
  4. Ride the Bomb
    20sec cd
    player points the cannon under his feet and propels himself backwards to a 600 range.
    Blastfinisher
    puts daze for 1s on up to 5 enemies,
    cleans immobilize, cripple and chill
    deals high physical dmg
  5. Bombs away
    30sec cd
    2sec channeled attack
    placeable AOE
    1.5k range
    480 aoe range
    player points the cannon towards the sky and fires 5 clusterbombs.
    For each clusterbomb being successfully fired, more bombs per second will rain upon the target-area.
    each bomb has a 180 aoe range, deals medium physical dmg, applies 1 stack of bleed for 5 seconds and cripple for 1 sec.
    The bombrain will last for 5 sec.

The condi-Kit:
Experimental Beam-gun

  1. Beam
    Player fires a blue laser
    900 range
    0.5 sec attack speed
    hits up to 3 targets in a straight line towards the actual target
    applies 1 stacks of bleed for 3 sec
    applies 1s of vulnerability
    deals small physical dmg
  2. Decay
    Player fires a purple radiation blast
    5sec cd
    600 range
    45° conic attack
    hits up to 5 targets
    applies 3sec of poison
    applies 5 stacks of confusion for 2 seconds
    deals medium physical dmg
  3. Let em shine
    10sec cd
    Player-centric aoe
    480 aoe range
    no cast animation, only a bright flash is displayer (like rangers sun spirit)
    applies 3sec of blind and 5 stacks of vulnerability for 5 sec on up to 5 targets
  4. Overdrive
    30sec cd
    Overcharges the Rayguns’ generator (some kind of flamy animation)
    For the next 10 sec the auto-attack “Beam” applies 1s of burning to every target being hit.
    “Purge” (clean) 1 condition every 2 seconds
    After 10sec applies 5sec of burn to the player and stun for 1sec (the generator exploded)
    Forces the player out of the kit and back to its mainhand-weapons.
    Puts the asura ray-gun on a 30sec cd.
  5. Emergency vent
    60sec cd
    Applies 5sec of chill to up to 5 targets in a 240 aoe range.
    Clears 2 conditions on the player and up to 4 allies in a 240 aoe range.
    If Overdrive was active:
    cancels the effect of Overdrive immediately / prevents its generator to explode.
    For the next 2 seconds the auto-attack “beam” applies 1sec of chill.
Engineer is love, Engineer is life.

(edited by Arantheal.7396)

Machine Gun kit?

in Engineer

Posted by: draxynnic.3719

draxynnic.3719

I would probably be inclined to treat it as similar to the mortar – it creates a fixed object that players can man. Alternatively, it could work like elementalist conjured weapons and the charrzooka – it spawns with a certain amount of ammunition, and once that ammunition is expended, it stops working.

To those who think Scarlet hate means she’s succeeded as a villain:
People don’t hate Scarlet like Game of Thrones fans hate Joffrey.
They hate her the way Star Wars fans hate Jar Jar Binks.