Magnet pulls players off walls :)

Magnet pulls players off walls :)

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Posted by: Ashlov.3819

Ashlov.3819

They have to be standing on the ledge, but I’ve yanked five down in the last 15 minutes. Something to be happy about.

Chuck Chuck Bobuck – Dwarec Mercs [DM] – NA Guild on Sanctum of Rall
http://www.dwarecmercs.com
http://www.youtube.com/watch?v=Z3DARC_rwUQ

Magnet pulls players off walls :)

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Posted by: Yukishiro.8792

Yukishiro.8792

Yeah, it is a good way to take out some of the frustration. Although pulling down a ranger is sort of like kicking a puppy.

Don’t kick the puppies, people.

Magnet pulls players off walls :)

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Posted by: Spegar.5708

Spegar.5708

by magnet you mean the shield skill? I thought it’s supposed to push rather than pull…

Magnet pulls players off walls :)

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Posted by: Ashlov.3819

Ashlov.3819

The Tool Kit skill, #5.

Chuck Chuck Bobuck – Dwarec Mercs [DM] – NA Guild on Sanctum of Rall
http://www.dwarecmercs.com
http://www.youtube.com/watch?v=Z3DARC_rwUQ

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Posted by: Spegar.5708

Spegar.5708

oo, right… Never actually used the toolkit… That looks fun~~~

Magnet pulls players off walls :)

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Posted by: Yukishiro.8792

Yukishiro.8792

I wouldn’t say “fun.” It is amusing to imagine the facial expressions of the people you pull off, though.

Magnet pulls players off walls :)

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Posted by: Ronin.5038

Ronin.5038

Sounds like fun. Run in, pull somebody off the wall and back off safely with shield.

With 2 more classes with long ranged pulls, going to the edge of a wall is even more dangerous.

At least we have our mortars made from wet paper.

Magnet pulls players off walls :)

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Posted by: Tyaen.5148

Tyaen.5148

The new range on pull is awesome in WvW. No one is running away from me anymore. I may never leave toolkit behind.

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/

Magnet pulls players off walls :)

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Posted by: shinsen.4678

shinsen.4678

wait for it.. people will be screaming for a nerf soon

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Posted by: arKRazor.8654

arKRazor.8654

You could pull people off walls already if you went up and hugged the wall. Now you can do so more reliably, having a little breathing room.

Halfpint Sapper – Poorly-traited Asuran Engineer/CatHound/Part-time Warbanner

Devona’s Rest [OHai][GloB]

Magnet pulls players off walls :)

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Posted by: nofo.8469

nofo.8469

wait for it.. people will be screaming for a nerf soon

and anet would probably deliver given their current track record.

what tool kit being used for something?

completely unintended.

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Posted by: havoc.8569

havoc.8569

Meh don’t really want to waste a slot for tool kit. Anyone who sticks their head that far out on the keep wall is going to eat a bunch of grenades and end up dead or so low on health they might as well leave.

They also buffed thief’s (and necro’s?) pull range too. Yay thieves..

(edited by havoc.8569)

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Posted by: Idstedt.7239

Idstedt.7239

Yay, now we can pull people down, next we need to kill them with the rest of our bugged stuff.

Skunkwerk @ www.ruthless.se , Far Shiverpeaks.

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Posted by: Haralin.1473

Haralin.1473

If i use the toolkit i lose 128 Vit 128 Toughness 180 Power 60% bleed on crit ca. 80 defense and 5% crit so i will not use it

Haralin Engineer
[Skol]

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Posted by: blurps.2340

blurps.2340

They also buffed thief’s (and necro’s?) pull range too. Yay thieves..

Necro has always been 1200, but it’s a projectile and before the patch it was even more unreliable than the flamethrower and that’s saying something. The patch buffed the speed of the projectile, so it should be easier ( read: possible ) to connect now.

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Posted by: Tyaen.5148

Tyaen.5148

If i use the toolkit i lose 128 Vit 128 Toughness 180 Power 60% bleed on crit ca. 80 defense and 5% crit so i will not use it

Use the utility of whatever kit you like, and simply press C (or whatever you have your switch mapped to).

Ignoring the awesome utility of kits because you don’t want to press a button seems silly.

Tyyaen – Engineer (80) [SS]
http://camelotunchained.com/v3/