Make Engi Raid Again
Master tier means you’d have to pick between it or final salvo right? :< cough just sayin :P
But I get the idea and I agree – we need … we really NEED a unique ability that will make us a solid pick, yet not a must have. It should also be unstackable.
So in the case of super speed wich is hard to apply, I’d say just swap it around like: "If you gain super speed, 5 enemies around you get a debuff that increases incoming damage by 7% for ?seconds.
That way you’d affect all of your allies, not only the ones in your subgroup or just 5 (target limit).
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Master tier means you’d have to pick between it or final salvo right? :< cough just sayin :P
But I get the idea and I agree – we need … we really NEED a unique ability that will make us a solid pick, yet not a must have. It should also be unstackable.
So in the case of super speed wich is hard to apply, I’d say just swap it around like: "If you gain super speed, 5 enemies around you get a debuff that increases incoming damage by 7% for ?seconds.
That way you’d affect all of your allies, not only the ones in your subgroup or just 5 (target limit).
Final Salvo is Grandmaster, Master is Rapid Regen, Mass Momentum, and Expert examination.
And yes, I agree, while we have some SS options, they’re pretty short and not the easiest thing to come by. We’d essentially have to find a place to lay lightning fields to leap/blast, or pop a gyro (function gyro/healing gyro being the only ones that aren’t a major DPS loss but have their own tradeoffs for use).
SS also doesn’t stack duration and actually a higher duration can be overwritten by a lower. So no mass blasting a thunderclap to stack the buff, you’d just get 3s either way. Popping your healing gyro off cooldown would be 2s each out of a 20s reuse so 10% uptime.
So yeah agree with the idea of a group buff of some sort, but not sure that’s a reasonable implementation.
As for the strength of SS, Xyonon tipped me off to it, but on VG running condi scrapper you can pop healing gyros to get to that far away green (and then blast the water field toolbelt skill to heal the group!). Also makes getting 2 wisps on bloom a breeze, lots of little cool uses.
(edited by Jerus.4350)
“As for the strength of SS, Xyonon tipped me off to it, but on VG running condi scrapper you can pop healing gyros to get to that far away green (and then blast the water field toolbelt skill to heal the group!). Also makes getting 2 wisps on bloom a breeze, lots of little cool uses.”
I did the same thing and it rocked!!! Nice change even though I got hassled for not using the turret at first, til we got the kill!