Medi Gyro, a focussed discussion

Medi Gyro, a focussed discussion

in Engineer

Posted by: Novuake.2691

Novuake.2691

Hi fellow engis! As a follow up to a quick initial overview of the scrapper in a previous post I made, I feel it necessary we take a look at the Medic Gyro specifically.

Previous thread : https://forum-en.gw2archive.eu/forum/professions/engineer/Scrapper-What-to-do-with-all-this-junk/first#post5510925

Why specifically this one? Because besides being VERY lackluster, I think it important that at the very least we need a HT alternative, on top of that I LOVE the Toolbelt for this skill and would love to use it with hammer!

Here is an extract of the thread that is relevant :

2.1 – Medic! I hope it has some dialog like Hero tron!

The heal appears quite strong at first glance but there are some concerns, AOE could melt it quickly, rendering it near useless for the 30second VERY long CD.

Apparently CD start after the Gyro is destroyed, with these kinds of high CD, they will see very little use if they can not stay alive, which is a very real concern!

Some numbers :

Healing done of its full duration assuming 2 second frequency and not 3(because round numbers and all : 2590 + 820×7 = 8330.
Healing PER SECOND : 8330/14 = 595.

When you average this out over the 44secs for bot duration +CD, you lose out on A LOT of potential heal.
Brinigng it down to a mere 189 heal per second.

Comparing that to healing turret :
Heals : 5040 every 15 seconds when picked up.
Heal per second : 5040/15 = 336.

This does not take the water field on turret or the other utility in consideration though, once you start looking at the 2 condis removed, the added blast, the possible to trait knockback the healing turret still looks like the best heal skill in the kitten game!
What MIGHT just save the Medic gyro, the toolbelt skill is incredible! 4 second water field! Think of back to the hammer triple leap! NIIIIICE.

This also pulses 1 1/4s protection when standing in it as well, protection is nothing to laugh at!

My personal opinion here is to either tune the toolbelt skill to a lower CD(20 secs or so) or/and tune the initial heal up on the medic gyro to incentivize use above the OP that is Healing turret.

What are your opinions? What do you think this skill needs? I am still thinking on a better solution, as I am sure the above would still not improve it enough to come close to HT.

DISCUSS my fellow Scrapper hopefuls!

Retriever Iiat – Asura Engineer
Private retriever of runaway NPCs
Mistband[MIST] – PVP Training guild EU

Medi Gyro, a focussed discussion

in Engineer

Posted by: guildabd.6529

guildabd.6529

Reduce cooldown to 15 seconds.

Medi Gyro, a focussed discussion

in Engineer

Posted by: Novuake.2691

Novuake.2691

Reduce cooldown to 15 seconds.

The toolbelt? The problem with this is a lot of AOE protection in a large AOE which might be pretty overtuned in groups.

Maybe not though.

Retriever Iiat – Asura Engineer
Private retriever of runaway NPCs
Mistband[MIST] – PVP Training guild EU

Medi Gyro, a focussed discussion

in Engineer

Posted by: guildabd.6529

guildabd.6529

Was talking about medic gyro not toolbelt skill. Toolbelt skill is fine.

Medi Gyro, a focussed discussion

in Engineer

Posted by: Are.1326

Are.1326

There is already a Medic Gyro thread here with 57 responses, it should be used instead of making new ones.

Medi Gyro, a focussed discussion

in Engineer

Posted by: Knighthonor.4061

Knighthonor.4061

Whats the intervals between pulses for group heal?

Medi Gyro, a focussed discussion

in Engineer

Posted by: Are.1326

Are.1326

Whats the intervals between pulses for group heal?

3 sec.

Medi Gyro, a focussed discussion

in Engineer

Posted by: Novuake.2691

Novuake.2691

Whats the intervals between pulses for group heal?

3 sec.

According to poi 2 or 3 seconds. Assuming there are still some tuning to be done.

Retriever Iiat – Asura Engineer
Private retriever of runaway NPCs
Mistband[MIST] – PVP Training guild EU

Medi Gyro, a focussed discussion

in Engineer

Posted by: MrTJpwnz.4710

MrTJpwnz.4710

3 seconds looks weird as the duration is 14 which is not dividable by 3… I think they used 2 seconds during the POI