Medical dispersion Field

Medical dispersion Field

in Engineer

Posted by: Frenk.5917

Frenk.5917

Hello. I need clarifications on how does this trait work. Currently, it says it doesn’t have any ICD and yet it procs erratically. Also, it says that it heals 20% of the heal and when it actually works (on the first pulse of HT, for example – but no on the second!) it still heals for only 12% of the heal.

I mean, I’d say it’s bugged, but maybe I’m not understing how it works. Maybe the tooltip is wrong and it’s supposed to heal 12% of healing received and to only proc on certain heals and not on others.

Frenk – EU
All is vain

Medical dispersion Field

in Engineer

Posted by: zumaneil.9538

zumaneil.9538

I am also curious about this.

Medical dispersion Field

in Engineer

Posted by: Wander.5780

Wander.5780

most likely just another ability that doesn’t work the way it is supposed to… like the large number of other abilities that are bugged/broken in this game.

Medical dispersion Field

in Engineer

Posted by: DragoTheWise.7256

DragoTheWise.7256

I’ve been watching this trait closely and did some testing a week or so ago.. This is my post on the results of the testing:

For one, the regeneration boon doesn’t proc it even if the combat log mentions that “You heal yourself for X using [Regeneration]” I made sure I was the only one using regeneration.

Healing turret procs it; however, if you use Cleanings Burst, it does not activate MDF despite it saying again it says “You heal yourself for X using Cleansing Burst”

Backpack Regenerator also doesn’t proc MDF… log says – “You heal yourself for X using [Backpack Regenerator]”

But what’s weird is that both Super Elixir, the impact heal and the pulse heal, and the Elixir Shell pulse heal, activates MDF for each pulse of its occurrence for both skills.

Now granted, Elixir Shell and Super Elixir have the “Healing: X” in the tool tip, but shouldn’t Cleansing Burst do it as well? It also has a “Healing: X” in the tool tip. Also, since Regeneration and Backpack regeneration is considered ‘healing yourself’, why don’t they proc?

I checked the other heal skills and I got the following-
Elixir H- Works fine.
Med Kit- Bandage self and all other skills work.
A.E.D.- It works for both the nonlethal and lethal procs.
Supply Crate Overcharge- Cleansing burst from this doesn’t proc
Soothing detonation- Procs
Rabid Regeneration- Procs
Healing Gyro- The initial heal will proc MDF, but the pulsing AOE heal called Reconstruction doesn’t proc MDF, despite saying in the log it is considered a self heal

Some skills work… some don’t despite these other skills/boons reporting in the log as “Healing yourself” This is where the true bug lies with this trait right now.

This is why you may feel like the trait doesn’t always work, cause it’s bugged. I didn’t look into the 12% issue before and now I’m gonna go look at it. Considering there was only one fix in today’s patch, I’m going to be hunting down bugs(again) and make another post in the bug section of the forums and hopefully we can get some things fixed on the next go :P

EDIT: I did check the percentages. The healing output is 20%

(edited by DragoTheWise.7256)