Mortar 1 projectile finisher
It was intended to be – they said they’ll fix it – was released in july 14 …
But yea, you can hit stationary targets with it, but it’s rather hard to pull off and the finishers are barely worth it :/
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
The only way to trigger it in the right way is using it at melee range, if it wasnt by this minor detail, i bet mortar 1 would be amazing!, it would be a big buff if they do something about it.
Currently grenade auto hit deals 10331 dps on the raid buffed condi engi.
Mortar auto hit deals 6955 dps. So the projectile finisher would have to make up for 3376 dps. Mortar attack speed is 1 attack every 0.53s.
The best projectile finishers are burn (2s = 1502 damage), aswell confusion (8.35s = 1187 damage + 298 damage per skill used). But in both cases, they won’t make up for the 3376 dps. Burn will be at 2834 dps, confusion at 2801 dps (1 attack), 3364 dps (2 attacks), and finally beating nade auto with 3926 (3 attacks).
Projectile finisher itself need some help aswell. I mean seriously? Base burn duration of 1s? 2s poison? The only way we could use it is to cleanse condis and apply blind.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”