Mortar, Grenade, and Rifle #1 damage
After watching the videos you posted I still don’t understand how people tolerate the constant manual targeting of the grenade and mortar kits. Having to constantly retarget an aoe like that is the sole reason I don’t use them.
There’s an option to change ground-targeted skills to fire on the initial press of the hotkey — or when it’s released — rather than requiring a mouse click. The latter option (fire upon release) even displays the targeting circle when you hold the key down.
So it’s a lot like firing at a target you have selected, except that the target is the ground under your mouse cursor.
After watching the videos you posted I still don’t understand how people tolerate the constant manual targeting of the grenade and mortar kits. Having to constantly retarget an aoe like that is the sole reason I don’t use them.
Manual targeting is more reliable for long range, slow moving projectiles where you need to anticipate enemy movement. It’s also reliable for weapons used as area denial like necromancer staff (and mortar, nades)