Mortar as a Gadget?

Mortar as a Gadget?

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Posted by: Grimwolf.7163

Grimwolf.7163

We have an elite for Elixers and for Turrets, and I can see how problematic a Kit elite would be.
It would be nice to have an elite aimed at Gadget builds as well. Plus, giving Mortar access to Gadget traits like recharge reduction and boons would go a long way to making it suck less.
Maybe the Gadget grandmaster could make it grant Protection in addition to Stability while manning it.

Mortar as a Gadget?

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Posted by: ArrDee.2573

ArrDee.2573

i’d rather see mortar as a kit that functioned similar to guardian tomes.

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Mortar as a Gadget?

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Posted by: CheapGamer.3691

CheapGamer.3691

I would prefer kit too, although it might be too similar to charrzooka.

Engineer Cheapgamer [TRON] Magumma

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Posted by: Depths.4051

Depths.4051

i’d rather see mortar as a kit that functioned similar to guardian tomes.

^

Would love be able to run around placing the turret down as I pleased. It’s a terrible ult as it is atm xD even if it got protection as a gadget it’d still be horrible.

Mortar as a Gadget?

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Posted by: dancingmonkey.4902

dancingmonkey.4902

I would love to have any reason to have a little diversity from the supply crate. It is an elite, and really needs to be more valuable then a utility turret or utility kit, such as the grenade kit.

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Posted by: Inexor.7804

Inexor.7804

15 Charrs support this idea.

Srsly, an elite kit would be awesome, and the mortar in its current state is worthless. Low range, low dmg, long cd… absolutely no reason to use it once you saw how crappy it is.
On the other hand this has already been discussed shortly after release and nothing has been done since then.
So we will be using Supply Crate for ever.

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Posted by: Stasis.5630

Stasis.5630

I have genuinely tried to make mortar work for group support in 5-10 man wvw roaming but i would describe it like this.. trying to hit super elixir is hard enough… so when you tell me lets double the time it takes to fire and the travel time for a heal that is less effective.. than we are going to put it on an elite skill. There are better options sadly as much as I want it to work.

In theory the skillset is really freaking nice but the whole stationary thing which with it being a mortar is inherent i don’t think they should change that. I think it should be seen as an opportunity to be balanced around that as its weakness.. e.g. make the damage / support worthwhile for someone to be stationary and forcing groups to push on you to destroy the mortars (imagining that being called in TS lol)

Or another potential solution I would use:
Place it and then when you reactivate it open up a ‘kit’ like skill bar and you target the skills like a ‘kit’ and the mortar fires them from its position like a ‘turret’ and you can pick it up to reduce the cooldown and reposition.. combines the feeling of a kit and a turret giving it an ‘elite’ like best of both worlds or kitten child however you want to see it.

Ed Lecoulte // Engineer [DAWN]
Blackgate

Mortar as a Gadget?

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Posted by: EvilZombie.6801

EvilZombie.6801