Mortar "fixed"

Mortar "fixed"

in Engineer

Posted by: Mork vom Ork.2598

Mork vom Ork.2598

Mortar: The global cooldown has been increased to 2 seconds, which is the actual rate of fire that it’s able to have.

Really? Can somebody from ANet please comment on when and what this skill is supposed to be used for, except wasting 30 skill points?

Still loving the smell of Napalm
Bill Kilgore – [BIER] – Seafarer’s Rest random Megaserver

Mortar "fixed"

in Engineer

Posted by: Penguin.5197

Penguin.5197

Its a placeholder until the gatlin gun elite kit comes out

Mortar "fixed"

in Engineer

Posted by: makiface.3286

makiface.3286

This didn’t change the functionality of the Mortar at all. If you used it, you’d know that the GCD and fire rate didn’t match up. All they did was fix that.

Mortar "fixed"

in Engineer

Posted by: Anymras.5729

Anymras.5729

The global cooldown used to be…essentially random, with a ceiling of two seconds or so and a floor of about a half-second.
No idea why it was like that. Or why it would take them fifteen months to resolve it. Do they have interns do their QA, or just coding on Turrets and Mortars?

Mortar "fixed"

in Engineer

Posted by: Gluebag.7845

Gluebag.7845

This didn’t change the functionality of the Mortar at all. If you used it, you’d know that the GCD and fire rate didn’t match up. All they did was fix that.

I think the point he/she is making is that “fixing” the mortar is like giving a car with no engine a fresh paint job. Why bother?