Multi-purpose trait line?

Multi-purpose trait line?

in Engineer

Posted by: Toolbox.9375

Toolbox.9375

So, in most games I play, I like to be able to switch things up on-the-fly to fill a variety of needs. Being able to support my team if we’re not quite making it, being able to stay alive in really dangerous situations, being able to take out enemies quickly and efficiently if necessary…

Obviously, most want this kind of all-purpose setup, but I’m not talking about doing all of them at once. What I strive for is doing one of those things at a time, but very well, even if it means I fall far short in other areas.

I know it’s possible to reset your traits pretty quickly and cheaply, but I’d rather not having to make it to a Trainer every time I want to switch things up.

Unfortunately, I’m not having a whole lot of luck finding a setup that works for that, here. I figured Engineer was my best bet to accomplishing such a thing. What I’ve been looking at so far is something with 30 in Alchemy, as it has some very nice traits for all types of roles. HGH for offense, Cleaning Formula 409 for defense/support, and plenty of other bits for each role.

I’m not sure what to do with the others, however. Originally, I tried a 0/20/20/30/0 setup, where the “offense mode” was focused on Flamethrower utilizing HGH and Juggernaut. Unfortunately, even with all the Might I could stack through that, and the damage boosts for Flamethrower… The very same trait layout with NO Might stacks yielded higher damage using Grenade Kit instead, essentially meaning all the traits I’d selected were useless. (I was using Rampager gear, if that matters.)

So, that approach appears to be a bust. Would anyone else have other ideas for how to accomplish such a thing? Would a different class be better suited to this endeavor? Gear isn’t a problem, I intend to carry different sets for each role… I just want to be able to switch without heading back to a city.

The class is always greener on the other side.

Multi-purpose trait line?

in Engineer

Posted by: Aegael.6938

Aegael.6938

Tools and Alchemy are your friends. The Alchemy traitline is probably one of our best traitlines. It provides tons of defensive abilities that are extremely strong in all builds, from glass cannon to tanky condition damage to bunker build.

Tools is quite strong for all builds due to the traits it provides. 10 deep can grant you permanent swiftness while using a kit, 15 deep provides a last-chance toolbelt reset and 20 deep allows you to trait Tool Kit for cooldown reduction, which is a kit that’s great for almost any spec.

I’d probably go 20-30 in alchemy, 10-20 in tools, and spread the rest out between the final traitlines depending on what specs you typically play. Hair trigger in the precision traitline is great if you run rifle. I’d personally only go into toughness if you’re playing PvP, since those traits are designed for fighting players.

On an off note, you mentioned stacking might to increase damage. That usually doesn’t work very well unless you’re using a mixed damage kit such as bombs or grenades, where most of your attacks benefit from both the condition damage and the direct damage increase from might. In comparison, Juggernaut (which requires staying in flamethrower to proc) is typically for the added tankiness, not the damage, since Flamethrower doesn’t scale very well with might. If you were looking for the best damage for your trait spec, that was the wrong way to go, but the Flamethrower does have a few perks over grenades.