My Builds - P/P vs. Rifle

My Builds - P/P vs. Rifle

in Engineer

Posted by: SimpleKingly.5021

SimpleKingly.5021

Hey Forums, I’m gonna give you guys two links, one to my P/P condition/boon stacker build and one to my Rifle CC/Vulnerability stacker build. I would like all my fellow experienced engi’s out there to help me choose which one you feel is more effective for use of PvP, (mostly sPvP). I just can’t decide which one to use and it’s driving me nuts bro!

P/P condition/boon stacker

http://www.guildhead.com/skill-calc#mVMzz9mMoTrMMogvMGG0x0VaokMaq

Runes, Jewlry, & Sigils:
2 Runes of Lyssa
4 Runes of The Nightmare
1 Rabid’s Necklace
1 Sigil of Superior Force
1 Sigil of Minor Corruption

Rifle CC/Vulnerability stacker

http://www.guildhead.com/skill-calc#mVMM9VoMwrMo0wrM0xx0azMscabV

Runes, Jewlry, & Sigil:
3 Runes of The Guardian
3 Runes of The Soldier
1 Soldier’s Necklace
1 Rune of Superior Force

Tell me what you think I should use! Both of these are my own custom builds but feel free to use them!

Lowjin is my stripper name ;)
www.Twitch.tv/kreepingg

(edited by SimpleKingly.5021)

My Builds - P/P vs. Rifle

in Engineer

Posted by: Maullus.1273

Maullus.1273

Rifle CC/Vulnerability stacker

http://www.guildhead.com/skill-calc#mVMM9VoMwrMo0wrM0xx0azMscabV

Runes, Jewlry, & Sigil:
3 Runes of The Guardian
3 Runes of The Soldier
1 Soldier’s Necklace
1 Rune of Minor Corruption

Is that Sigil of Minor Corruption a typo? +250 Condition Damage does little for this build. Sigil of Bloodlust to 25, perhaps, then swap to something else. Force, maybe, though something more defensive would be better, since that seems to be the intent behind this build.

Edit: Go with build 1.

The 2nd build is… I’m not sure what’s going on there, or what it’s supposed to accomplish. It has decent control, but no boons, no reliable condition removal. It’s not tough enough to be a bunker build, and it doesn’t have anything approaching decent damage, burst or sustained. It can stack Vulnerability, but that’s completely insufficient given that it does so on 36s and 40s cooldowns. (Jumpshot adds a bit as well, but hardly worth mentioning.) Then, you go to all that trouble and someone with condition removal undoes that effort. Condition builds are only as good as the rate of application. You could have the best condition in the world, but if you can only apply it once a minute, you’re a one-trick pony. A limping pony, because most decent players run with at least one method of removing conditions. Nearly all serious players (read: tPvP), will almost certainly handle conditions. The only way to counter that is being able to quickly reapply them.

Finally… turrets are bad. Really, really bad in PvP. They’ll either be too far out of range to be any good, or they’ll be obliterated by people using AoE. I mean, they don’t even have to be targeted. Even with traits, turrets will explode from a warrior’s whirlwind or a thief’s trick shot or… anything.

Mad Maullix
Tarnished Coast
Panic Time!

(edited by Maullus.1273)

My Builds - P/P vs. Rifle

in Engineer

Posted by: SimpleKingly.5021

SimpleKingly.5021

Few things I have to say to you…. Obviously it was a typo? I ment Rune of Superior Earth but got them confused. Second… Have you ever even used an engineer? No offense but your information is all wrong. Where should I start…. 36 to 40s cooldowns? What skills are you looking at that have those…? Jumpshot hardly worth it? I have 3 or 4 immobilize spells that make this always hit for a crit of 2 or 3k… Who cares if they have one or 2 condition removals? I have 4 or 5 of my skills that continuously stack that vulnerability sometimes into the high 20s…. Turrets bad? Look at the traits.. There not as bad as you think.. Who cares if someone runs out of the way of them? I’m standing right behind them and I’m not gonna be the idiot to follow them and give them the advantage….

It’s funny you try coming on my thread when I ask for a little help but instead make me have to make you look your just another level 2 who played PvP on the class for a few hours and then goes on the forums trying to act like he’s a pro….

Lowjin is my stripper name ;)
www.Twitch.tv/kreepingg

My Builds - P/P vs. Rifle

in Engineer

Posted by: Maullus.1273

Maullus.1273

Few things I have to say to you…. Obviously it was a typo? I ment Rune of Superior Earth but got them confused. Second… Have you ever even used an engineer? No offense but your information is all wrong. Where should I start…. 36 to 40s cooldowns? What skills are you looking at that have those…? Jumpshot hardly worth it? I have 3 or 4 immobilize spells that make this always hit for a crit of 2 or 3k… Who cares if they have one or 2 condition removals? I have 4 or 5 of my skills that continuously stack that vulnerability sometimes into the high 20s…. Turrets bad? Look at the traits.. There not as bad as you think.. Who cares if someone runs out of the way of them? I’m standing right behind them and I’m not gonna be the idiot to follow them and give them the advantage….

It’s funny you try coming on my thread when I ask for a little help but instead make me have to make you look your just another level 2 who played PvP on the class for a few hours and then goes on the forums trying to act like he’s a pro….

Okie doke.

You are being incredibly rude without provocation. You post on these forums and then lash out when someone criticizes the content of your post. I didn’t criticize you, I criticized the build. The fact that you then insult me is rude and immature.

What rank are you again? Because in your other thread, you were rank… 7? Even if I’m being generous with the numbers (assuming you’ve never used a Glory Booster and I’ve used them 100% of the time, which isn’t true) that means you have approximately 6.5% of the Glory that I have. In other words, to answer your question, yes, I do (“even”) play an engineer.

Sigil of Earth isn’t much better than Corruption. What does a Bleed on crit sigil do for a build that has a whopping 18% crit? (38% crit for a whopping 10s out of every 40s.) Bloodlust and Stamina, or Bloodlust and Force. You may disagree, and that’s fine, but putting Corruption was your mistake, not mine. So again, there is no call for rudeness.

I didn’t mean to imply that Jump Shot was worthless. I simply meant that the Vulnerability stacks from it weren’t worth much. The 36s was referring to the toolbelt skill of the Utility Goggles, Analyze. It’s a 40s cooldown, 36s with your build. It applies 10 stacks of Vulnerability for 8s. Jump Shot applies 3 stacks for seven seconds. You immobilizes apply 5 stacks for 7s. I forgot about the Vulnerability from immobilize, which this build has a good bit of, but I still contend that it’s not worth it. By the time you’ve applied 25 stacks to one target the other stacks are wearing off. You absolutely cannot apply them as fast as they will wear off, or as quickly as they will be removed. Deny that if you like, but the numbers don’t lie.

Not only did I look at them, I tested them. I test things before I form an opinion about them. I’ve tested the turrets. They are weak, no matter what you do with them. Even if you took all those turret traits and used Tool Kit wrench to heal them, they die too quickly. Like I said, you can either put them out on the edge of the fight where they will be more likely to avoid the unthinking AoE that would easily destroy them and, consequently, have them out of range, or you put them in range of the fight and they get broken in the first few seconds of most fights. You may disagree with this assessment. That’s ok.

Finally, you didn’t make me look like anything. You don’t have that ability. I’m the only one that can make me look like something, and I’d like to think that I’ve begun to make myself look like someone—a decent, though not pro player— that wants to contribute to the overall well-being of the GW2 engineer community.

Mad Maullix
Tarnished Coast
Panic Time!