My attempt at a kit... The tiny nuisance kit! (Purely for fun)

My attempt at a kit... The tiny nuisance kit! (Purely for fun)

in Engineer

Posted by: TwiceDead.1963

TwiceDead.1963

This is something I did purely for fun and by no means do I expect it to be taken seriously.

I present to you.. The Tiny Nuisance Kit! (Didn’t come up with a better name)

What it is:

The tiny nuisance kit was originally the first ever guild war lore experimental vacuum cleaner, a mad invention by a mad man who thought cleaning should not be done by hand, but by machinery. The result did not go as planned, as he tried to create a machine that walked by itself. The device gained sentience and wen’t berzerk, attacking the inventor. The inventor countered the attack by burning the device with his flamethrower and as a result burned down his own lab.

This sparked an idea! The device that had gained legs had caused him to sabotage his own lab! This could be used for weapons research! And so he wen’t brainstorming for evil tiny varied devices of doom to harrass his opponents…

All abilities are ground target.
(Switch the slots around if you wish)

Slot 1: Spider-Mine [CD: 0]
Throws a mine that chases your target inside a 300 radius before it blows up with an AoE radius of 80. Explodes, they hurt, dealing damage.

Slot 2: Tickler [CD: 10]
Throws a small spider looking thing that chases it’s opponent from the landing point and climbs onto their bodies, effectively interrupting any casting they attempt to perform for two-three seconds since they are constantly distracted and interrupted by a tickling robot. Single Target, daze 2-3 seconds.

Slot 3: Walking Man-Trap squadron. [CD: 12]
Throws three tiny robots with small mouths that go nom-nom-nom after peoples feet, immobilizing for 1 sec on impact and crippling for 4 seconds as well as dealing a minor amount of damage.

Slot 4: Chomp Chomp [CD:15]
Throw a bigger version of the Walking Man-Trap that will keep biting the target for as long as it remains inside the target radius of 400. Single target. Does not immobilize, functions like a pet inside a radius and deals hurting amounts of damage if the target being chased doesn’t move out of the target radius. Is fast, lasts for five seconds.

Slot 5: The Walking Vacuum Cleaner Perfected. [CD: 20]
A copy of the defect vacuum cleaner now improvised for combat. It will attempt to chase targets, VERY Slowly, and will continuously pull targets inside a 500 range in a cone in front of it towards it . Deals no damage. Lasts for 8 seconds. Pulses every 2 seconds. Great skill combined with Chomp Chomp.

Hope you enjoyed the read!

My attempt at a kit... The tiny nuisance kit! (Purely for fun)

in Engineer

Posted by: Aristio.2784

Aristio.2784

I know this is a joke/fun thread but I still like this better than a Sniper-type kit.

My attempt at a kit... The tiny nuisance kit! (Purely for fun)

in Engineer

Posted by: LameFox.6349

LameFox.6349

I want a vacuum turret. I figure since they already suck, they should just stick to their strengths.