My new Engineer sPvP build.
The builds not bad, but you take some traits that seem to go to waste. Have a look at Naps celestial rifle build, you get more burst damage and sustain through the healing, and it seems to make better use of the celestial amulet. With your set-up I’d be more inclined to use turrets, but that could still be meh.
http://intothemists.com/calc/?build=-V70;2cPFw0c-7QFx0;9;4T;0T928A;45805;0To0;3k2Ewk2Ew0K
You can find me in PvP | I normally answer PMs
Honestly i dont quite see the use for turrets in my build, except for might stacking maybe.
And thank you alot for shaing that build! I will edit mine and fuse them accordingly.
But there are still some questions that i have about it. Why pirate runes and doom sigil?
And why 30 in alchemy over 20 and 10 in firearms. I guess that would have to do with his lack of any stunbreakers which also leaves me pretty unconfortable. Im not a complete noob at pvp (spvplvl 49) but imagining that i would have to die for every little mistake that i make honestly sounds pretty frightenting.
10 in firearms really isn’t worth it anymore, but it is a preference you can opt for if you would rather take the reduced weapon trait. You don’t need a stun breaker normally if you kite well, and you have tool kit block and the rifle 5 breaks immobilise also. Sigil of doom significantly cuts someone’s healing potential and adds to your dps, and I believe he uses pirate runes because they buff his might duration, but the parrot does a lot of sustained damage to someone when you aren’t attacking them yourself. Try things out and see how it goes. You can also drop toolkit and take elixir gun.
You can find me in PvP | I normally answer PMs