No, this is not a joke topic.
Various people are insisting Flamethrower is the highest DPS option for Engineers, and recommending it to new Engineers in PvE.
As an Engineer main myself, I’m curious about this claim, since it is misleading a lot of players. Is actually true or not?
The Flamethrower build in question:
10-30-0-30
Traits=
Explosives: IV
Firearms: V, VIII, XI
Armor: Berserker, Rune of Strength
The persons in question, claim that they are able to maintain a permanent stack of 20 Might, and there for with the addition of Modified Ammunition, Deadly Mixture, Juggernaut, and HGH, Flamethrower Autoattack is superior to Bomb-based builds with Static Discharge for DPS.
Is this true? My hypothesis is that this claim is false, due to factors of slower attack speed, lower overall damage, and the trait setup.
In order to compare, let’s assume both build setups are using Rune of Strength.
For Flamethrower:
Firstly, the persons claim because Flamethrower has permanent 20 stacks of might due to HGH and Juggernaut, and 10 in Explosives, that is equal to a permanent 600 Power.
Secondly, they claim Deadly Mixture+Modified Ammunition leads to higher buffs than that of Bombs build.
But what about Bomb based builds?
30-30-0-0-10
Traits=
Explosives: IV, VII, XIII
Firearms: V, IX, XI
Tools: II
Armor: Berserker, Rune of Strength
Firstly, the idea is to stack perma-might using Big Ol’ Bomb, Detonate Rifle Turret, Detonate Healing Turret, with optional 3rd utility (in this case, Grenade Kit for Grenade Barrage). Because we have 3x blast finishers, we can assume perma 9 stacks of might, giving us +225 Power. Factoring in the addition 20 points into Explosives, let’s assume perma +525 power.
Secondly, for damage buffs, we have Explosive Powder, Modified Ammunition, Rifle Mod, Static Discharge, and Synaptic Overload.
In order to test, I am counting how many seconds it takes to kill a level 80 Rams inside Frostgorge Sound, and how much damage I deal.
Luckily, due to the flamthrower bug, it is easy to tell how much damage I deal. I began with Flame Blast, dealing with 1.9k+4k damage, and my Flame Jet dealt a total of 7k damage. It took a total of 6 seconds to kill the ram, dealing a total of 12k damage to kill it.
Bombs, on the other hand, are harder to measure. There for, I will limit my variables only to Surprise Shot+Static Discharge, and Bomb Auto attack. Results took only an average of 5.2 seconds to kill the longhorn ram. Note the lack of Big Ol’ Bomb and other factors into this test, and the additional utility slot without pressure from HGH.
However, what’s important, is that even without burst skills, Bomb Autoattack and Surprise Shot+Static Discharge STILL killed the Longhorn Ram faster than a traited Flamethrower with a full bar dedicated to HGH.
So what if we factor in burst skills and traits? It took only 2 seconds to kill the Longhorn Ram…
What do you think? Is Flamethrower Autoattack REALLY the highest autoattack damage? I am skeptical. But if anyone has the calculations, PLEASE try and prove me wrong.