Neat stuff with Synaptic Overload

Neat stuff with Synaptic Overload

in Engineer

Posted by: johnsonade.9547

johnsonade.9547

So I’ve been playing around with the Synaptic Overload trait, and I found out that it procs in strange ways. The verbiage is neat in that it only says knock back or launch. It doesn’t necessarily say successful knock back or launch. I’ve proc’ed it from environmental enemy turrets, on champs with defiance and (I think) on players with stability. It’s for sure a spike damage trait and the setup for getting to it is completely up to you.

I wouldn’t use it over Grenadier trait if I’m running grenades, but so far with Accelerant-Packed Turrets, Flamethrower Kit #3, and kit refinement on Bomb kit, I get the proc and just go nuts for 3 seconds. It’s really good for power builds and I’m gonna try it out with slick shoes and see what I can do. Gonna go get whooped in sPvP while I try out new Synaptic Overload builds haha. Let me know what you all think.

Neat stuff with Synaptic Overload

in Engineer

Posted by: Swimsasa Stoon.8936

Swimsasa Stoon.8936

This would make my zerker burst engi sooo much better I always start out with CC→ immobilize→slick shoes→ rifle burst 5 and 3, grenade barrage, rocket kick and then auto attack from a distance.

Neat stuff with Synaptic Overload

in Engineer

Posted by: johnsonade.9547

johnsonade.9547

Sounds great Swimsasa, ALSO I found out it procs on an opponent that’s dodging too, AS WELL as on turrets with knockback trait regardless of whether or not they knock an opponent back. It’s pretty nice so far and the 3 seconds of quickness let me knockdown a keep door in record time and without packing elixir U.