Need help with WvW build idea

Need help with WvW build idea

in Engineer

Posted by: Magical Things.8465

Magical Things.8465

I had an idea for a build used in group WvW play. Basically a semi-front line bomb build. Not sure how viable this is but wanted to post to see if anyone would have any feedback on this concept.

Here is the shell of the build so far:
http://gw2skills.net/editor/?vdAQFASncoCFpi9ZB2XBEqil0i6bDDgGg+4b+nP8F7oaD-w

Any guidance on traits is appreciated.

One thing I’m stuck on is gearing. I’m unsure if I should go power or condi. From what I saw even full Trailblazers isn’t going to greatly impact damage. Sure it helps in some areas but I don’t think the benefit justifies the cost.

I appreciate any and all constructive comments.

Thanks in advance!!!

Need help with WvW build idea

in Engineer

Posted by: Theonord.6359

Theonord.6359

An old WvW vet engi here. I would say you are getting there. But a few things are missing in your build. for a frontline build. As much as I like bombs they are still really hard to land properly so I would take E-gun instead. Very nice support/condi cleanse 25 condis cleansed in 2 sec+ stunbreak something u need in WvW.

Taking elixir S it’s a valid choice it’s also used on meta battles build. But I also really like the tool kit, 2 sec block on a 13 sec cd, plus a long range pull. Deadly for an ele/necro. Plus a nice cleave with the f skill Is something I really like.

And your elite again valid, but if it’s in a larger teamfight I would prefer the nice amount of fields that Mortar kit provides, Chill, Poison for downed, Aoe blinds, Water field. And it gives u some ranged cleave.

As for traits. The explosive line in a tanky/frontline build is useless. And since u wont need bomb go for Tools instead, much more usefull. Reduced cd on f skills(more waterfield, and reflects) 50% more endurance. reduced cd on toolkit.

Then go Aclhemy line. The 2% reduced dmg taken pr boon from Iron blooded gives you around 8-12% dmg reduction and absolute beast trait. Plus extra condi cleanse on elixir skills from E- gun skill5 and mortar skill 5. And 20% boon duration. Is just too good to pass up. AS well as a free elixir S if you get in real trouble. PLus more protection if stunned.

Gear: I try to keep a general rule saying. As much power/crit/crit dmg as possible while still having just under 3k armor. And some decent health is what a frontline should have. As an engi you can go a bit lower since u have so many skills. But it all depends on your skill lvl.

And here’s a link to what I would typically run for a large scale fight. http://gw2skills.net/editor/?vdAQFASncoCFpitbBmcB0ehlKjievr78ecDigGQcZCgyD-T1CBAB8v/wGXAgKVXxLlGWqSwZKBxSJWXKDyTHQmqQAwDAIAACwNvZAApAKSZE-w
But let me warn ya engi in WvW aint no picnic. And you will be destroyed if you are not carefull.

Need help with WvW build idea

in Engineer

Posted by: Jerus.4350

Jerus.4350

Trying to keep it brief so if you want elaboration please ask.

  • You’re not going to get frontline parties as often as you’d like, so be ready to go more self reliant
  • Self stab is a huge part of that, at least Perfectly Weighted, but Final Salvo and/or Elixir B goes a LONG way
  • Perfectly Weighted is also 10% hammer damage, which should be used, Thunderclap and Electro-whirl are both worth use for the damage and then Rocket Charging into groups is nice.
  • No Alchemy Line? Bold move, but give it a whirl, HGH is great and so is Self Regulating Defenses.
  • Bombs = Power, while there is condi it’s not enough to gear for, especially when using Hammer as your weapon with it.
  • Elite, just be ready to swap in Mortar kit when attacking a fortified objective, lots of places you can shoot siege that isn’t hittable otherwise. It’s one of the few times you hear “I’m glad we have an Engi”

http://gw2skills.net/editor/?vdAQFAymcoC9Zh1Xhl0iSMkyiq4bDDgGge6beA-TVCEQBMRJG82fwhKD2iSwGp+Tc0BYgHAgTUaAgLAApAycoF-w

Basically what I was toying with a bit with a bomb build. Final slots can be Elixir B/U/C/Bulwark Gyro/Toolkit or something else, and the Elite between Stealth Gyro and Mortar mostly but Elixir X is fun to play with as well. Overall I’m a bit underwhelmed with bombs, mainly in that it’s just hard to get it’s potential power out. It’s a short range delayed damage, if people are constantly moving it can be very difficult to get the damage flowing. Great if you can keep on top of clumps of enemies though, and getting a nice BoB off is very satisfying.

Need help with WvW build idea

in Engineer

Posted by: Magical Things.8465

Magical Things.8465

An old WvW vet engi here. I would say you are getting there. But a few things are missing in your build. for a frontline build. As much as I like bombs they are still really hard to land properly so I would take E-gun instead. Very nice support/condi cleanse 25 condis cleansed in 2 sec+ stunbreak something u need in WvW.

Taking elixir S it’s a valid choice it’s also used on meta battles build. But I also really like the tool kit, 2 sec block on a 13 sec cd, plus a long range pull. Deadly for an ele/necro. Plus a nice cleave with the f skill Is something I really like.

And your elite again valid, but if it’s in a larger teamfight I would prefer the nice amount of fields that Mortar kit provides, Chill, Poison for downed, Aoe blinds, Water field. And it gives u some ranged cleave.

As for traits. The explosive line in a tanky/frontline build is useless. And since u wont need bomb go for Tools instead, much more usefull. Reduced cd on f skills(more waterfield, and reflects) 50% more endurance. reduced cd on toolkit.

Then go Aclhemy line. The 2% reduced dmg taken pr boon from Iron blooded gives you around 8-12% dmg reduction and absolute beast trait. Plus extra condi cleanse on elixir skills from E- gun skill5 and mortar skill 5. And 20% boon duration. Is just too good to pass up. AS well as a free elixir S if you get in real trouble. PLus more protection if stunned.

Gear: I try to keep a general rule saying. As much power/crit/crit dmg as possible while still having just under 3k armor. And some decent health is what a frontline should have. As an engi you can go a bit lower since u have so many skills. But it all depends on your skill lvl.

And here’s a link to what I would typically run for a large scale fight. http://gw2skills.net/editor/?vdAQFASncoCFpitbBmcB0ehlKjievr78ecDigGQcZCgyD-T1CBAB8v/wGXAgKVXxLlGWqSwZKBxSJWXKDyTHQmqQAwDAIAACwNvZAApAKSZE-w
But let me warn ya engi in WvW aint no picnic. And you will be destroyed if you are not carefull.

Thanks for the helpful info. Just to clarify I took the elite for the reveal not the individual stealth.

Need help with WvW build idea

in Engineer

Posted by: Theonord.6359

Theonord.6359

Ofc. one of the reasons why it’s usefull. A tip then. You can use the f skill to reveal the enemies then quickly swap to motar kit. That way you can use it as an opener while still using mortar kitin the fight, If that’s what you want

Need help with WvW build idea

in Engineer

Posted by: Magical Things.8465

Magical Things.8465

Ofc. one of the reasons why it’s usefull. A tip then. You can use the f skill to reveal the enemies then quickly swap to motar kit. That way you can use it as an opener while still using mortar kitin the fight, If that’s what you want

Thank you for that tip. One final question if I may. For roaming would I run the same except for more offensive gear? Just trying to cover all my basis as I roam some and also run with a larger group 3-4 nights a week. I appreciate your help! Not sure if I’m the most effective but def having fun with engie.

Need help with WvW build idea

in Engineer

Posted by: Theonord.6359

Theonord.6359

Hmm for roaming you could spice it up ye. And go more offensive But I don’t roam much. So not sure if this build is the very best one for that.