New Bombkit animations while using Quip

New Bombkit animations while using Quip

in Engineer

Posted by: gengaluf.1729

gengaluf.1729

So i helped out a Guildy with the Storyquest “The Artist’s Workshop” where we must infiltrate Uzolan’s Hideout.
There was this Npc, named Uzolan the Artist, he is an inventor who made the grizzwhirld for the Ringmaster, in context to assasinate Queen Jennah. He is also the one who built the Orchestra in Divinity Reach at the "Plaza for Kormir". He built a Golem, named Uzotron 7000. This Golem lays down Bomb, which explode in a cloud of confetti.

So i thought that the Bombkit could also use these kind of particle effects. The confetti would have different colors, dependig on what Kind of Bomb we used.

Bomb:
Random confetti flies around, simmilar to the footprint animation of quip, but a big bigger.
Fire Bomb:
Confetti and random coloured stripes (like quip autoattacks), and ofc leaves the ground burning, since there is a Fire field left.
Concussion Bomb:
A burst of confetti in the shape of the common explosion (like a dome)
Smoke Bomb:
a thick cloud of confetti lays in the air simulating the smoke. there are also daisys…
Glue Bomb:
This is a tricky one. I can imagine that there are swimming confetti and stuff into the glue on the ground or something

whatever feel free to add ideas

New Bombkit animations while using Quip

in Engineer

Posted by: VitalSuit.1980

VitalSuit.1980

I don’t remember that golem ever having confetti bombs.

New Bombkit animations while using Quip

in Engineer

Posted by: gengaluf.1729

gengaluf.1729

if i have the chance to ever make this story again, will will makle a screenshot
This time i was to fascinated xD