New Elite Skill - Gadget

New Elite Skill - Gadget

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

The engineer lacks a gadget elite skill
hopefully some devs will add one that will make gadget skills more viable and fun

New Elite Skill - Gadget

in Engineer

Posted by: EdgarMTanaka.7291

EdgarMTanaka.7291

What should it be?

Then all other classes needs another elite.

Member of Alpha Swedish Gaming Community – http://www.alphas.se/
Guild Leader of Alpha Sgc [ASGC]

New Elite Skill - Gadget

in Engineer

Posted by: Xyonon.3987

Xyonon.3987

EMP, aoe 3s daze uhh

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New Elite Skill - Gadget

in Engineer

Posted by: Dimes.6024

Dimes.6024

also need to rework gadget heal, that sux
ram, mine and googles

ah and traits are not great at all :P

New Elite Skill - Gadget

in Engineer

Posted by: guildabd.6529

guildabd.6529

Some ideas:

  • Vengeful Gears: Invoke gears to circle around you, damaging foes and reducing incoming damage by 50% from yourself and nearby allies. Duration 8s. Cooldown 60s.
  • Throw Gear: Throw a gear at foe that explodes each time it pierces dealing heavy damage and knocking down foes. Range 1200. Unblockable. Cooldown 30s.
  • Mech Suit: Transform into mech suit gaining access to powerful gadgets. Cooldown 60s. Like the one from Haywire Punch-o-Matic Battle adventure

New Elite Skill - Gadget

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

EMP sounds good, it would be game changing just like every elite should be.
Obviously not 3s daze though lol

New Elite Skill - Gadget

in Engineer

Posted by: Ardid.7203

Ardid.7203

Gravity Jam: The Engineer activates a Gadget that surrounds him/her with a field of altered mass, switching between anti-gravity and hyper-gravity for several seconds.

It is a AOE that first floats enemies around for a second, interrupting them, and then forcefully lands them, doing damage and aplying slow. The field of effect moves with the engie and applies each time a foe enters the area. High CD, of course.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

New Elite Skill - Gadget

in Engineer

Posted by: Manuhell.2759

Manuhell.2759

Jetpack: The engineer turns it on, it charges up, and the engineer rapidly flies toward a target for an unblockable albeit very telegraphed attack, leaving burning flames behind him.
If the target gets hit, he gets damaged and launched forward; the engineer itself is self-launched and suffers a bit of recoil damage too.
If it misses, the engineer flies ahead and then tumbles forward, somehow evading attacks in its erratic movement.

New Elite Skill - Gadget

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

Yes please !! also gadget traitline ! lel

New Elite Skill - Gadget

in Engineer

Posted by: gannondorf.7628

gannondorf.7628

Would love something more complete, a new specialization based on healing and with main hand complimenting well with shield for a bunky healing role: medic!
I have always loved the medical kit but it’s soo useless… Maybe with a healing spec we can make him shine.

New Elite Skill - Gadget

in Engineer

Posted by: Stand The Wall.6987

Stand The Wall.6987

I like the EMP pulse idea, so I’m takin it and makin it my own.

EMP
Emite a huge pulse that disables enemies healing skills.
Radius 360
Time Disabled 5 seconds
Number of targets 5

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

New Elite Skill - Gadget

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

Nah we shouldn’t aim high for an elite skill otherwise we gon scare anet away, it has to be something little yet game changing maybe like :

EMP
1/4s cast time
260 radius
1 sec stun
max CD 90 min CD 45

EDIT
if stun is too strong
EMP
instant cast
260 radius
2 sec daze
max CD 90 min CD 45

(edited by Kaizoku.1298)

New Elite Skill - Gadget

in Engineer

Posted by: Chaith.8256

Chaith.8256

Space-Time Device

Toss the Space-Time device at the target location (1/2 cast, range 600). Device lasts for 60 seconds at the target location.

Flips over into ‘Open Wormhole’, (1/2 cast, 60s CD) Warping the Engineer to the specified location, and resisting debilitating conditions on the Engineer for 10 seconds.

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New Elite Skill - Gadget

in Engineer

Posted by: Arimas.3492

Arimas.3492

Space-Time Device

Toss the Space-Time device at the target location (1/2 cast, range 600). Device lasts for 60 seconds at the target location.

Flips over into ‘Open Wormhole’, (1/2 cast, 60s CD) Warping the Engineer to the specified location, and resisting debilitating conditions on the Engineer for 10 seconds.

I like it. Won’t need a Mesmer to port into keeps on my own now!

New Elite Skill - Gadget

in Engineer

Posted by: Kaizoku.1298

Kaizoku.1298

I mean, we only lack the gadget genre for our elite skills, we have everything else

New Elite Skill - Gadget

in Engineer

Posted by: guildabd.6529

guildabd.6529

Robo Legs: Increase speed by 500% for 10 seconds. 40s CD.
Toolbelt: Pulse super speed to nearby allies for 10 seconds. 30s CD.

(edited by guildabd.6529)

New Elite Skill - Gadget

in Engineer

Posted by: Stand The Wall.6987

Stand The Wall.6987

Robo Legs: Increase speed by 500% for 10 seconds. 40s CD.
Toolbelt: Pulse super speed to nearby allies for 10 seconds. 30s CD.

bahahaha yeessssss

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE