(edited by Rfreak.6591)
New builds and options
Since turrets can now transfer conditions, I came up with a grenade build (power/precision/crit dmg) Which not only does decent damage (600~800 per grenade for 1, and ~1000 for 2# and 4# !) but also my net turret helps out quite alot at keeping targets standing still since I specc’d 10 points in firearms to get the 5 second cripple for my immobilizations, which grants me another few secs before I have to drop a big ’ol bomb or throw freeze grenades.
Also, my big ol’ bomb hits for 6k with heavy golems grin
Interesting what gear do you have Byzantine? Since we have stats from weapons on kits I want to try out a dual Giver’s pistol grenade build, 50% duration without runes! Elixer gun seems to have been given a buff, the auto attack hits for just under my rifle hip shot, and gives conditions.
I’m talking about sPVP here, didn’t test it in WvWvW yet, but my armor is full with Eagle’s runes and my rifle has a sigil of earth in it.
I can hit with the rifle on heavy golems for about 1,4k damage.