New elite idea

New elite idea

in Engineer

Posted by: Taobella.6597

Taobella.6597

so i thinking it be cool if there elite skill that gave manual controls to your turrets. like say 20 second cd on triggering radio allow you to pick a turret then open up manual control 1 forced target 2 stop attack 3 auto targeting 4 bonus elite special turret move 5 switch turret. If you swap the elite off one you pick get 1/4 CD time.

so like say you target a player with it the turret will only attack that player unless you turn back on auto targeting. would stay forced on say cloaked player otherwise just be to easy to exploit targeting system. of course it would not shoot them in cloak.

so this kinda how i think it would lay out you trigger the skill go first sub window fallow in the order of what you have utility set up in. say your running Rifle Turret / Flame Turret / Net turret. the order of the elite would go

Skill 1 : Rifle Turret
Skill 2 : Flame Turret
Skill 3 : Net Turret
—-go sub window from there to
Skill 1 : Forced attack: (will not attack any other player other then target even after there dead)
Skill 2 : Stop attack (does not attack anything)
Skill 3 : Auto targeting (attack any player with in range)
Skill 4 : Special elite move(anet can figure this one out XD )
Skill 5 : Switch to different turret

anyways leave thought idea comment on how to improve this idea : )