New kit ideas

New kit ideas

in Engineer

Posted by: Sergiowp.4736

Sergiowp.4736

I Have always loved my engineer, and without kits it seems pretty lame. I would think another kit would be pretty cool. So i was thinking sniper/recon kit would be cool. Anyone have other good ideas?

New kit ideas

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Posted by: johnIV.3849

johnIV.3849

I would like a good melee kit other then tool kit because it is more for utility. Like a buzz saw or work hammer. Or they could just give us war hammers as a weapon.

New kit ideas

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Posted by: Sergiowp.4736

Sergiowp.4736

Thats a good idea also, i like the engies kits they have but i feel like there should just be more. More for every class really…. im sure they will eventually.

New kit ideas

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Posted by: Basaltface.2786

Basaltface.2786

Well a “really ranged” kit would be a good start. One that got more range then the guns do…lets say a sniper rifle of some sort, something with 1500-1700 range, mediocre auto attack in speed and damage, a powerfull secondary shot, maybe actually piercing, maybe a condi shot like an explosive bullet with burn or actually a projectile reflect ability for 1-2 secs, a less precise “unload” for the case you get charged by a few enemies (sorta like the poison shot of the pistol) and some sort of blast finisher.. as best a backwards rifle jump like the elixir cannon does..just without lasting aoe. As toolbelt ability maybe something like a “focus on target” thing that gives 1 or 2 stacks of weaken to the enemie…or actually a speed shot that increases the attack speed for a second or 2..sorta like one of those mesmer elite skills can do.

Another thing i would really love to see is a “riot shield kit”. I really like the toolkit shield with its “divine 3 seconds of nope” block. Would be cool to extend this to a whole kit that purely builds on reflects and blocks. Maybe a basic shield bash as main attack to push people\enemies away. As second attack maybe a (rather powerfull)pistol shot. A quicker reloading block, like the toolkit does just faster. A special blocking wall skill (think napalm field like and reflects enemies and bullets and maybe protects those who pass through) And as blast finisher maybe a shield charge (put maybe some spikes on the shield and leave the rest up to your imagination). As tool belt ability maybe a “quick block” like the tool kit shield just 1 sec. Really would come in handy if you quickly need a solid block.

Another kit sorta came to me as i saw this driller toy on the gem store.
https://www.youtube.com/watch?v=82CrGoLxHR4
Look at it and tell me that this wouldnt be a very cool “stealth” kit. A mediocre 3 hit combo for auto attack.. like the wrench does. A “dig into the ground and remain there hidden as long as you dont move\jump up with aoe” combo for second attack. A smoke grenade that either blinds for 2 secs or gives you invisible for 2 secs, a hard drill punch maybe with a stun for 1 sec and as blast finisher a charged dig..like the dredge do for example. As toolbelt add something that gives you running speed for 3-4 secs maybe.

And as my last idea..a “proper” melee kit. Maybe a steam hammer or something like this, not much different from usual hammer skills..just nerfed down to engineer levels. As toolbelt ability maybe something like “insta might” with 3 or 4 stacks.

Well thats what i was able to think up for the time i play gw so far lol

New kit ideas

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Posted by: Brew Pinch.5731

Brew Pinch.5731

Charzooka style Kit.

Robotics Kit that spawns weak, stationary AI. (Animist from DAoC style)

Additionally, allow Hammer as a main weapon.

New kit ideas

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Posted by: Basaltface.2786

Basaltface.2786

lol got another one.. a turret kit that allows you to spawn turrets like the medikit. That way they could remain that terrible weak yet still be a menace. Comes of course with the malus that you cant overcharge them and a smaller healing radius for the healing turret. Maybe as toolbelt ability a detonator for all at the same time. Man.. that would be the best thing ever actually (in my opinion)