R.I.P. my beloved Meh-Mer, the most hated class by ANET itself.
Winner of the first HxH 1v1 tournament! WOOT!
Hi all guys!
I came back to GW2 after a 5 months break, and i’m pretty happy of the changes i saw in this 2 days.
To refresh my experience with the game, i wanted to roll a brand new class that i never even tried in the first year i played, so i created and engineer.
I did only pvp in the last 2 days, and probably i will do only tpvp when i’ll find a new group of player, so i’m not interested in pve/wvw.
The first build i did is this:
http://gw2skills.net/editor/?fcAQJAqalsp6ZHxSfF17IBoC5V0jHrfL/5hcbbaB-ToAgyCuIMSZkzIjRSjsGNKYKC
I find really hard to survive against burst classes like ele o thief, and more important i usually faceroll the keyboard dropping all bombs at the same time or all the grenades in the same spot lol, a lot of skills are hard to control even if my main was an elementalist.
I wish u guys could give some advices about:
1.Improving my build
2.Survive
3.Control all the skills i have without goin qwertyberserk all the times
THANK YOU ALL
Thank you!
So with this traits u have perma swiftness and perma vigor? Sound awesome!
Can i ask HOW do u use the cure skill (instantly use the double heals?)? and what are the main rotations of the kits skills?
the sigills won’t work together.
This should be your first port of call: http://www.reddit.com/r/Guildwars2/comments/1qdvqu/wolfineer_build_guides_for_engineers_updated/
Sorry for the wrong sigils but use geomantrie sigil
Yes use it instantly , u can use youre explo finisher for more heal (shield 4 for example)
There are no Main rotations:)
Just learning by doing or watch some Guides (Maybe from “Teldo”)
And try to use youre combofields from the bombkit.
Bomb 2 for might or bomb 4 for stealth
For example, your teammate is in downstate use the big bomb and then bomb 4
So You get a blindfield and aoe stealth after the big bomb exploded
Im sorry for my english i hope u understand it
Try:
http://gw2skills.net/editor/?fcAQJAqalIqiYH5SfF1LJyoCdGoC5lIF6nl95xbxWQIA-ToAAzCpI0SplTLjWStsaNWYKC
Can run ith with nightmare runes or any othe runes and vigor on speed instead, it’s very very strong for s/tpvp.
And alot of engineer survivability comes from dodgeing, blinding, cripple/chilling
I find Melandru kind of meh. I happen to prefer Rune of the Forge.
It gives +15% burning duration, which is kind of nice, but it also gives you 10 seconds of Protection at 50% HP. This alongside Protection Injection makes you a lot more formidable.
As for feeling less spammy with your keys, I never run with three kits myself, usually because I find that the grenade/bomb kit and tool kit by themselves get the job done against most classes. I prefer saving my third utility slot for something that enhances the effectiveness of the kits I primarily wield. I used to take the elixir gun as my third utility, but I just didn’t use it frequently enough.
To give you an example, running Slick Shoes makes the bomb kit/tool kit combo significantly more lethal. It forces players into using their stun breaker or else they get nailed with 10 stacks of confusion and a ton of burning, which usually results in death. It also provides a stun breaker.
I also think that too many engineers don’t use their pistol enough. It’s really kind of hilarious how quickly some people die just shooting skills 1-3. It’s not that Explosive Powder itself is all that fantastic of a skill, but it’s very effective at keeping bleeding on your target that can operate as a cover condition for your more important conditions like confusion, burning, and poison.
I know the grenade kit is the bee’s knees for a lot of guys, but I have found good players are remarkably good at staying out of your volleys. Against highly mobile classes like thieves, it’s just a headache to land stuff. I feel a lot of players are often better off just using their pistol and slapping some conditions with that, instead.
http://gw2skills.net/editor/?fcAQJAqelIqyX3zSiF1LJyoCdGoC5lIF5nl95hcxWQIA-ToAAzCpI+S9l7LzXyvsfNEZuA
is the standard condi build. probably the best condi class in pvp atm.
I find Melandru kind of meh. I happen to prefer Rune of the Forge.
It gives +15% burning duration, which is kind of nice, but it also gives you 10 seconds of Protection at 50% HP. This alongside Protection Injection makes you a lot more formidable.
the +15% burning duration is useless because burning does only damage at full sec. With 15% duration you get not an extra tick of burning. Means +15% duration is as good as 0% duration in this case.
Protection is nice, no question.
the +15% burning duration is useless because burning does only damage at full sec. With 15% duration you get not an extra tick of burning. Means +15% duration is as good as 0% duration in this case.
Protection is nice, no question.
It’s not useless if the 15% results in an additional second that otherwise wouldn’t.
I run Energy/Corruption sigils with 20 points in Explosives (20/10/0/30/10 with bomb kit + tool kit).
20% condition duration by itself is only 0.8 seconds added to your burning. With the additional 15% from Forge, it’s 1.4 seconds added. You also have to take into consideration that some builds take -% condition duration runes like Melandru.
Never assume that you’re always getting the full effectiveness of your posted durations.
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