New to Engineer. Need Help.
Could really use help on whether or not you can get a good bomb/grenade build for WvW.
Anyone?
Not seeing many nade/bomb builds to look at.
New to engie.
Well the build in my sig is very tanky and supporty, but it doesn’t have based and the damage is pretty low. Fun when you wanna tank 3+ people though.
Gold standard bombs/nades for wvw is 30,10,0,20,10.
There’s a good amount of videos and guides available if you look around.
Check out Yishis, Teldo, Sir Koroshi as a start, and always always always watch Ostrich Eggs twitch stream.
I’ve started running a bombs/nades/eg build in wvw recently. I really like it, it’s a ton of fun.
Passive movement increases don’t stack with swiftness, so there’s no reason to want power shoes and speedy kits. Just take one or the other.
I like being tanky so I recently switched to taking power shoes rather than speedy kits. 30/0/20/20/0. Nearly any kind of gear will work for an engineer, anything from dire to rabid/dire mix to celestial to rampager. Just tweak your stats to get your desired ratio of damage:survivability and you’re good to go.
is what i run sometimes.
Ok, looked at Yishi’s build and it has all the gear I think I would enjoy most (elixir gun, bomb, nade) with heavy focus on conditions and combos.
Anyone have his build (traits, gear, runes, sigils)? I can sort of guess but I am quite new to this class.
Bombs,
I ran a 30/10/0/0/30 build for quite a while and it felt pretty good. Great in large zerg and 5+ man teams. Lots of mobility for traveling, not a lot of HP regen but the Healing Turret and 3x blasts work nicely. I also ran this with OH Pistol for better burning sometimes. Currently I have Perplexity but not a lot of Interrupts so I think Undead could be another cheaper option. I’ve moved to Rampagers now but Rabid is really good also. Throw in Bombs in place of Slick Shoes if you get zerg vs zerg play. Not sure if this is what you’re looking for but I had a lot of fun with it.
One of my favorite things is Super Speed>Slick Shoes>Rocket Boots, you can cut a moving zerg in half with it
Blood~
Builds I am Considering
1) Elixir Filled
Concept is that I don’t really need as much +boon as increased toughness and healing power. Bombs do more healing than the backpack and are great for groups, I think. Sure, I have to be “in kit” but I tend to find when I am taking damage I am.
Power shoes may be a horrid substitute for speedy kits. If I need speedy kits, this build falls apart. Power shoes work out of combat now too right?
I like the number of fields and combos that a p/s plus bomb/nade/elixir can setup especially running a healing turret.
I also feel like I am missing out on shrapnel (almost as if you really can’t take bombs and nades together because you need 4 traits vs 3 allowed). Does shrapnel matter that much?
What is the fascination with the alchemy line over inventions if not using HGH which would be a great might stacker?
This seems to be a solid group build.
2) Perplexing
This build replaces the elixir gun with a tool kit. Not sure if that makes sense when I have bombs too. But, the theory is I can leverage perplexity nicely with pry bar, static shot and concussion bomb. And because the shield will pull (interrupt) you get more perplexity.
I went med kit to get far better condition removal as this build is quite susceptible.
Problems:
1. It seems to sacrifice a LOT in terms of other condition damage. Perplexity worth it?
2) Toughness in this or any 30/10/0/20/10 build seems absurdly low. How do you not feel like a glass cannon?
3) Backpack regenerator seems meh and I wonder if I could get more out of inventions line.
The alternative build is to take condition runes like undead and elixir gun v tool kit. Thoughts?
(edited by Bombsaway.7198)