New traits a nerf for flamethrower?
Juggernaut still stacks might, it just wasn’t listed in the description. Also Engineer is the least filled out core specialization so until we have the full trait list it is much too early to tell.
There are like 7 or 8 traits that are still TBD.
deadly mixtures will most likely become baseline or become one of the TBD’s in alchemy.
Juggernaut will still stack might, but now competes with ICP & napalm specialist, Also fireforged trigger is not mentioned, but maybe the EG trait in alchemy will cover both EG & FT (basically combination of deadly mixtures + fireforged trigger)
depending on how robolegs, the grandmaster shrapnel and the EG trait turn out, FT can be made viable by going into firearms, alchemy and explosives. Also FT has a 6sec base-cd on a blast-finisher, which will make it a viable pick for supportive builds that go into inventions.
Oh, so now it’s stability + might?
This is a relief! I thought that I had to change ALL my armors sigils… And I have several skins.