No grenade or bomb build

No grenade or bomb build

in Engineer

Posted by: Nastrado.9568

Nastrado.9568

Hey guys,

Basically I am looking for a no grenade or bomb build for engineers. I am tired of both and want to run with something different. I mainly want to use it for PVE and dungeons.

Thanks

No grenade or bomb build

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Posted by: Dice Dragon.4326

Dice Dragon.4326

EG/FT is OK, dont jugg, or people will be MAD.

BUT! both have some sick nasty swap goodies.

http://gw2skills.net/editor/?fdAQFAUlUUpWrtbxmKseNSdBNqoA6AMhuK6EGjQD-TRBFwACuAAo2fU/xqyvM6AA8AAAA-e

Basic idea is to constantly swap between Rifle/EG/FT, to FT 2, EG 2/4, and Rifle 3/5.

0/6/0/6/2 gives you perma swiftness/vigor. And have a massive 10 second fire field, once you get used to it, you should be able to lay it long way across a body of mobs when stacking.

First it was 1/6/0/5/2, cause you dont really need anything past 4 in alchemy, but 5 is extra damage since you WILL have boons on you, regardless. and the extra 1 in explosives was more power and Free damage on rolls.

Celestial acc is prefrence, if you wanna run zerks, go for it. Flame legion runes mega cheap alternative to strength runes(last I checked anyways.) since this build does not try and stack might outside of blasting your fire field.

I included rifle turret mearly for the blast. And the toolbelt is added dps for free after you blast it, or if you take the 6 in alchemy leaving it up gives you 70%~ fury upkeep, which is alright. It can help. And stacks vuln, its a decent turret utility wise. I was gonna run land mine, but the knock back can be annoying to party mates, so I went with rifle turret. Sigils on weapon, Prefrence. I like the added AoE/dps from damage crit sigils. Battle might be cool?

if you dont wanna run any turrets outside of healing, id take the 1/6/0/5/2 build and put in mine.

This build offers alot, and should be pretty fun if you are used to camping bomb/Nades. And it can blast for might/heals/do general EG kitten.

No grenade or bomb build

in Engineer

Posted by: Ronin.5038

Ronin.5038

I guess you’re not concerned about being useful, so I suppose you could be one of those flamethrower guys then?

http://gw2skills.net/editor/?fdAQJAqelUUpdr1axmKseNydBNqmA6JEgsK6C2iOD-TBSDgAMPAgElg9K/eV/p6EAwu/AoeAAzfAA-e

Just something I quickly made up. You’ll be nowhere near as useful to a team, but I suppose flamethrower’s the next best thing. That, or a S/D build.

No grenade or bomb build

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

so you dont want to use engi’s best (and 2nd best) dps potential in a place where pretty much everything is a dps race?

the next best thing is probably rifle autos, but the aoe is very very narrow

JQ: Rikkity
head here to discuss wvw without fear of infractions

No grenade or bomb build

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Posted by: Mork vom Ork.2598

Mork vom Ork.2598

There are game modes where you can be very successful without bombs/grenades.

PvE/dungeon is not one of them.

Still loving the smell of Napalm
Bill Kilgore – [BIER] – Seafarer’s Rest random Megaserver

No grenade or bomb build

in Engineer

Posted by: DesertRose.2031

DesertRose.2031

You could try SD Rifle:
http://gw2skills.net/editor/?fdAQFAUlUUpkrdZxmKseNidBN6u8EgOARYri6gA

In open PvE the last trait would be ‘Scope’, for dungeons something like ‘Adrenal Implant’ or ‘Armor Mods’ is properly more useful.