So, with the new Scrapper Elite Specialization revealed I have been theory crafting away and have been stumped at a couple of points. Can anyone answer these? All help appreciated
Q1: Does “Toss Elixir R” synergize well, or even work with bonus 2, 4 and 6 of “Superior Rune of Mercy”?
https://wiki.guildwars2.com/wiki/Toss_Elixir_R
https://wiki.guildwars2.com/wiki/Rune_of_Mercy
Q2: In the Tools’ Trait Line the Minor Adept Trait “Optimized Activation” grants vigor on Toolbelt skill uses, however the Trait “Adrenal Implant” gives a permanent 50% increase in endurance regeneration.
https://wiki.guildwars2.com/wiki/Optimized_Activation
https://wiki.guildwars2.com/wiki/Adrenal_Implant
My problem is, and this is a pretty big one as I fail to see why the Tools’ trait line was designed like this. Why are these two traits both in the same trait line or do not stack?
According to the Wiki, vigor doesn’t stack with anything: "Vigor is a boon that increases the endurance regeneration rate, allowing affected targets to dodge more frequently. Vigor does not stack with other effects which increase endurance regeneration rate (such as from certain traits and signets). The endurance regeneration rate is capped at double the normal rate, which is most easily achieved when under effects of the vigor boon. "
source: https://wiki.guildwars2.com/wiki/Vigor
So why why would they make Optimized Activation a mandatory trait in this line? If someone were to choose Adrenal Implant, it would nullify Optimized Activation’s vigor.
Possible solutions:
- Move Optimized Activation somewhere else. (Major trait or another trait line)
- Change the trait all together.
- Let the effects stack.
Q3. How much of your full health (percentage wise )do you start with when you go down?
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