One Skill for Expansion

One Skill for Expansion

in Engineer

Posted by: CriSPeH.8512

CriSPeH.8512

I always thought these type of threads were interesting.

So one skill that you would like to see in the future. I have no idea how and if skills will ever be added but lets just pretend that they will add skills that you can then swap out for existing ones. Doesnt need to be viable just curious what ideas are out there.

Mine:

Rifle

Rapid Shot
Dmg – comparable to blunderbuss
Fire a three round burst at the enemy each round having a chance to inflict cripple, bleeding or blindness
Range 1200

The idea being that you are either hitting them in the limbs, gut or head. Its RNG on the conditions so you could get none or you could get all.

I like the rifle but theres alot of situations where I wish it was more strictly range so I would like this instead of blunderbuss.

note: I really hated the whole RNG aspect of engineer skils but I have gotten used to them and they seem to be a part of the profession dynamic so I figured might as well embrace it and carry over to weapons.

So what is one skill that you would like to see?

One Skill for Expansion

in Engineer

Posted by: Mysticforce.5096

Mysticforce.5096

Orbital. Lance.

Tarnished Coast
Orisletum [TFH] – 80 Necromancer
Oriscalamitas [TFH] – 80 Engineer

One Skill for Expansion

in Engineer

Posted by: Karast.1927

Karast.1927

Fortification Kit

Build physical walls that enemies have to destroy!

I’d make a fortress around every objective!

One Skill for Expansion

in Engineer

Posted by: RoughJaco.3148

RoughJaco.3148

Call Nuclear Strike:
Calls in a zone wide A2G nuclear strike that kills every player and mob on the map, friendly or not, indiscriminately, and leaves it heavily radiation poisoned so only an engineer with a bunny-suit kit can go loot the lot.

One Skill for Expansion

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

YEAH !!! with the cooldown of every 5 sec