Overcharged shot vs. ranger
Rangers have a trait where any incoming CC (knockbacks, knockdowns, pulls, stuns, dazes, fears, etc.) get transferred to the pet.
I know rangers have a trait that allows pets to get hit by cc instead of the ranger once every so many seconds. It doesn’t grant stability, so maybe this is what you’re experiencing?
Heavy Charrtillery – lvl 80 Engineer
Sorrow’s Furnace
Sorrow’s Furnace
yeah, you guys got it right, its that trait! it also is responsible for the “immune” sign
Okay, thanks. I didn’t think the pet was getting knocked down but I could be wrong on that.
They also have stability.