Packed Stimulants

Packed Stimulants

in Engineer

Posted by: Susulemon.3204

Susulemon.3204

Would it be better to just take the throw factor out of this trait?

It seems to be very very hard to use with the throw on because the addition click time + aiming needed to cast the skills really kills the trait.

Or combine it with always prepared or leg mods

Packed Stimulants

in Engineer

Posted by: Carighan.6758

Carighan.6758

With fast ground targetting the time loss is really a non-issue.

My issue is that the trait does nothing underwater. Not even the +efficiency. If it were to do that, I’d probably take it.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Packed Stimulants

in Engineer

Posted by: digiowl.9620

digiowl.9620

The med kit is an odd one in any case. It is just about the only skill i can think of that drop an actual in game object that triggers by being run into.

Then again, engineer seems to have much more of a bunker/siege thread going through it than the other professions. The turrets also feed into the whole “set up camp” mentality that dropping a pile of bandages hints at.

Sadly the only game mode where this is even remotely a valid way of playing the profession is SPVP. The rest are just too mobile for that kind of approach.