Pally Scrapper (UPDATED)

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

Update:
OK This build feels every bit as robust as the old meta Scrapper and puts out ridiculous damage.

Same as below but gone back to Inventions:

Inventions: 3/3/2

Open as shown below when possible, ‘spam’ your elixirs, Blast Gyro on cooldown, make use of your combo fields to get retaliation from your elixir gun when poss

Everything’s on short cooldowns, no downtime between fights
————————————————————————-

Inventions: 3/3/2
HGH: 2/2/1
Scrapper: 2/2/1

Weapon: Hammer
Sigils: Debility / Strength

Amulet: Paladin

Rune: Strength

Utilities: Healing Turret / Elixir B / Elixir Gun / Blast Gyro / Sneak Gyro


Playstyle:

You have 5 elixirs: Elixir B / Toss Elixir B / Acid Bomb / Super Elixir / Healing Mist

With the exception of Healing Mist (stun break’s too important) try to keep the other 4 Elixirs on cooldown all the time, in and out of combat. Apart from the obvious they give you might and excellent condi clear.

Blast gyro is really strong, wrecks necros (along with all your condi clear), wins 1v1’s and nodes, and can turn the tide of team fights. Toolbelt skill, 3rd stun break and great disengage.

Ideal opening: Thunderclap>Blast Gyro>Rocket Charge>Electro-Whirl>Shock Shield>Elixir Gun>Acid Bomb>Glob Shot>Stealth Gyro>Rebuff Elixirs

Blast Gyro will knock back and the last leap of rocket charge will follow giving you a safe Electro Whirl.

If you manage your elixirs well, you’ll be regularly seeing 25 stacks of might with 54% baseline crit and high fury uptime.

This build has everything except for strong ranged pressure: boons, condi clear, cc, stun breaks, mobility, healing, team support, decapping, sustain, burst, disengage, revive, stomp, cleave.

It’s also a lot of fun!

Thoughts? (pls try it properly first though…)

(edited by Dirtyrascal.1023)

Pally Scrapper (UPDATED)

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Posted by: Dristig.9678

Dristig.9678

I want this to work but I find Blast Gyro inferior to Slick shoes. I love the idea of it but in the current boon spam world everyone has stability. I just never get the knockback.

Also, what is your full utilities? Assuming:
Healing Turret/Elixir B/Blast Gyro/Elixir gun/Sneak Gyro

Pally Scrapper (UPDATED)

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Posted by: insanemaniac.2456

insanemaniac.2456

idk i would think that if you want tools, you really want toolkit for the 3 sec block on a 13 sec cd. because no matter what you say it is prolly about as good for stalling as the first iteration of well of precog. these are my thoughts without trying anything yet.

JQ: Rikkity
head here to discuss wvw without fear of infractions

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

I want this to work but I find Blast Gyro inferior to Slick shoes. I love the idea of it but in the current boon spam world everyone has stability. I just never get the knockback.

Also, what is your full utilities? Assuming:
Healing Turret/Elixir B/Blast Gyro/Elixir gun/Sneak Gyro

Yep those are the utilities, have updated above. I like blast gyro, but can totally see slick shoes still coming out… although Slick Shoes is also countered by Stability so… but would still work with the rest of the set-up just fine.

(edited by Dirtyrascal.1023)

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

idk i would think that if you want tools, you really want toolkit for the 3 sec block on a 13 sec cd. because no matter what you say it is prolly about as good for stalling as the first iteration of well of precog. these are my thoughts without trying anything yet.

A 3 second block is always nice for sure. You don’t really ‘need’ that block though to have a good and sustainable ‘rotation’ or good survivability. The toolbelt skill for toolkit seems just a waste of a slot in this build. I’m not convinced it’s worth giving up the extra CC/Stunbreak/mobility of Blast Gyro or Slick Shoes. Also going into toolkit will proc Streamlined Kits to give you superspeed so you miss out on the Glue Trail immobilise from Elixir gun which can be used to good effect.

Main thing here really is the move to Pally Amulet, Strength Runes/sigil and rotating through the Elixirs to keep up very high/max might stacks and consistent condi cleanse with HGH. I can see toolkit working in hotjoin where people will chase you for days if you try to disengage… reckon in ranked Blast Gyro / Slick Shoes wins out.

All will be revealed in the next exciting episode of ‘Guess The Meta!@’

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

OK updated original build… Kicking small things that purr now.

Pally Scrapper (UPDATED)

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Posted by: Dristig.9678

Dristig.9678

So we’re basically back to the old meta build, then? lol

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

So we’re basically back to the old meta build, then? lol

LOL – Well it’s a scrapper but it plays a bit differently because you’re might stacking like old Soldier HGH build and it has different Amulet, Sigils, Rune, Utility, Trait (ABD instead of AMR),

I’m playing back to back unranked matches and absolutely dominating. I’m chewing through Necros but I do suspect there are lot of new Necros about at the mo. No class is an obvious problem, when I’ve died there has been a reason: 1vX / made mistakes / got outplayed. Not feeling countered by anything and nothing seems unkillable.

Pretty much play like old scrapper but prioritise keeping up those might stacks (which has the side benefit of cleansing you) and using blast gyro on cooldown in fights.

It’s unranked and it’s early days but this is working really well right now.

(edited by Dirtyrascal.1023)

Pally Scrapper (UPDATED)

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Posted by: fedegf.6534

fedegf.6534

Using blast over slick, and everything is fine. Good build, dude.

Pally Scrapper (UPDATED)

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Posted by: Akira.5746

Akira.5746

The one thing I think this build does well is that combining Blast Gyro with Expert Examination works nicely for an offensive twist when you also consider Sneak Gyro and Ham5→Ham3 work off the trait as well.

The build’s not bad, but I’d say it’s worse than the meta build in most ways. IMO most of the changes are (minor) downgrades rather than sidegrades or better — whether it’s Slick Shoes vs. Blast Gyro, Hoelbrak vs. Strength runes, Air/Blood vs. Strength/Debility sigils or AMR vs. ABD, they just don’t seem like “better” choices.

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

The one thing I think this build does well is that combining Blast Gyro with Expert Examination works nicely for an offensive twist when you also consider Sneak Gyro and Ham5->Ham3 work off the trait as well.

The build’s not bad, but I’d say it’s worse than the meta build in most ways. IMO most of the changes are (minor) downgrades rather than sidegrades or better — whether it’s Slick Shoes vs. Blast Gyro, Hoelbrak vs. Strength runes, Air/Blood vs. Strength/Debility sigils or AMR vs. ABD, they just don’t seem like “better” choices.

Thanks for the constructive feedback

My rationale though possibly flawed is:

This build does plenty of damage – Sigil of Air not necessary – definitely prefer Strength.

Debility Sigil isn’t necessary – I’m currently finding hydromancy good for swapping to Elixir gun pre Acid bomb. I’m not having a problem surviving but Blood might be the way to go.

ABD vs AMR: This is going to be meta-dependent but considering the amount of stuns going around at the moment (that basilisk venom) x6ABD’s (20sec icd) for x1AMR (120sec icd) seems OK at the mo.

Strength vs Hoelbrak: Is Hoelbrak really better… what am I missing? In a build that’s generating a lot of might consistently the flat +5% extra damage increase from Strength seems really good.

Blast Gyro vs Slick Shoes:
Expert Examination – yes – but obviously not enough to warrant Blast Gyro.
Blast gyro wins out for me because it’s so disruptive.

FWIW – When I face the old meta engi with slick shoes, Blast Gyro is hands down better. He’ll slick shoes me once (45sec CD), if I don’t avoid it. Meanwhile he’ll have had 3 blast gyro’s to deal with (15sec CD). The role of Engi in the new meta might make slick shoes a requirement but ‘Right now in Unranked™’ Blast Gyro is nicer imo.

@Fedegf – not sure what you want —- a ‘build’ isn’t delegitimised because it’s not completely reinventing the wheel. Personally I don’t imagine that the next ‘meta’ build is going to be a whole lot different from the old one – but it IS going to be different. This is just one take on those slight differences. What are you running?

Pally Scrapper (UPDATED)

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Posted by: fedegf.6534

fedegf.6534

What? I guess you are answering to Dristig…

Pally Scrapper (UPDATED)

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Posted by: DGraves.3720

DGraves.3720

“Strength vs Hoelbrak: Is Hoelbrak really better… what am I missing? In a build that’s generating a lot of might consistently the flat +5% extra damage increase from Strength seems really good.”

I imagine it’s the condition duration removal. That’s about it though between the two; in my opinion they are equal unless you look at that last piece. Then again the question is also whether that 5% damage is worth shedding conditions 20% faster.

In the worst case scenario …

Pally Scrapper (UPDATED)

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Posted by: insanemaniac.2456

insanemaniac.2456

“Strength vs Hoelbrak: Is Hoelbrak really better… what am I missing? In a build that’s generating a lot of might consistently the flat +5% extra damage increase from Strength seems really good.”

I imagine it’s the condition duration removal. That’s about it though between the two; in my opinion they are equal unless you look at that last piece. Then again the question is also whether that 5% damage is worth shedding conditions 20% faster.

In the worst case scenario …

scrapper/alchemy/inventions builds dont particularly need it as all 3 specs have condi defenses, but if you make room for tools youre gonna miss out on something or other, so that 20% will be really nice to have.

JQ: Rikkity
head here to discuss wvw without fear of infractions

Pally Scrapper (UPDATED)

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Posted by: basz.6129

basz.6129

Hoelbrak goes nicely if you are using AA, though the two do not stack, they work well together. It’s like a tip of the hat to rune of durability. Glassy rune, with a teeny little bit of defense sprinkled on the back end.

Strength I use against teams heavy on elementalist, or warrior, where the dd boost actually helps compensate against meat shields.

I have played around a bit with mara amulet with melandru rune, it isn’t bad at all either.

I often switch out sigil of force for blood, especially if I switch to strength rune. Smoothe 20% dd boost for some faces.

Truly, I am amazed, and borderline ashamed to say, holy OP blast gyro! Like, I swear I have tried this thing in several different scenarios before, and as bad as I want it to work it just hasn’t. Now I may have my unranked blinders on atm, but I have used it in some 30+ games since last night, and it freaking works! Yes you have to be somewhat careful about timing the homing dart throw, but in other news water is wet. Engi is timing. And blast gyro is the kittenbang SNAPdizzle. For the moment, and imo.

Pally Scrapper (UPDATED)

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Posted by: Dirtyrascal.1023

Dirtyrascal.1023

Truly, I am amazed, and borderline ashamed to say, holy OP blast gyro! . . . blast gyro is the kittenbang SNAPdizzle.

lol’d hard… I’m gonna be using ‘Snapdizzle’…

@fedegf: sry man, thought you were being sarcastic… my bad!

(edited by Dirtyrascal.1023)