Patch notes:Engineer nerfs+nothing fixed rly

Patch notes:Engineer nerfs+nothing fixed rly

in Engineer

Posted by: Xplosiv.1503

Xplosiv.1503

Pvp nerfs, some minor, non important fixes, nothing more.

1. Still only Crate in pvp and Defense robot in pve( im asura, dunno about others) are the only choices for elite skills, others are useless ( have you ever seen anyone using elixir x for something other then fun?)
2. condition / alq pistol build or rifle control – still only 2 viable builds in pvp, others are simply being laught at ( or not even considered picked for tournaments)
3. Turrets are pretty much useless overall, in both pve and pvp Aoe > your turret build.
4. kits still not viable. Flamethrower (even tho underpowered), granade, and maybe med kit are the only usable ones ( well, there are better picks for skills, but still) – never used tool kit, saw the damage on elixir gun, laught at it, switched, only using bomb kit for the big bomb, never actually turned it on for regular bombs.

makes me wanna laugh reading those notes, in my opinion besides fixing some runes and minor non important tweaks this feels like arena has no idea what to fix here. major problems still exist, and many skills are totally useless and never seen in-game ( say hi to elixir X or the powersuit for asura), but hey, as long as we can detonate rocket turrets underwater now, we should be happy.

I know this post might feel as a hate topic, but im really unsatisfied with the notes, and the pvp nerfs made me really really sad. Your opinions?

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: BloodEagle.3809

BloodEagle.3809

BloodEagle
Commander of Crimson Wing [CW]
Ehmry Bay – www.CrimsonWing.org

Patch notes:Engineer nerfs+nothing fixed rly

in Engineer

Posted by: Xplosiv.1503

Xplosiv.1503

oh, sorry, i started writing the moment it was posted. If u dont want to debate it here, merge the posts np.

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: Gilgamesh.2561

Gilgamesh.2561

Play around with Magnet, the new pull range is pretty lol. Too bad it doesn’t pull people off ledges.

I am disappointed Fireforged Trigger and Hair Trigger are still bugged in sPvP, but at least Tool Kit stuff was fixed.

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: Kuruptz.4782

Kuruptz.4782

tool kit stuff was fixed

but yet tool kit still sucks and is still kitten

magnet will be a little fun in Puzzle But lets say they fixed 2 Things and the rest 28 things were Crap

Arenanet I DONT CARE if you updated the freakn tooltip or incr animation on something we dont use

cause last week i was praying for tooltips to get fixed and when i jump i wanted to switch my kits thats what i always wanted

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: nofo.8469

nofo.8469

PvE progression content and engineer nerfs in a single patch?

lol GG.

Think its time to put down this game.

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: Emapudapus.1307

Emapudapus.1307

Actualy, my engi got buffed since i use power rifle with tool kit, which got its block and magnet improved :P. Fir ither stuffs i use gadgets or rifle turret for toolbar skill, so that didnt changed. (PVP)

all is vain

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: Raijinn.9065

Raijinn.9065

They basically nerfed my whole grenadier build

Patch notes:Engineer nerfs+nothing fixed rly

in Engineer

Posted by: Kuruptz.4782

Kuruptz.4782

watch out for the next patch update they might come with 30new fixes for engineer

this time all Tooltip fixes

Patch notes:Engineer nerfs+nothing fixed rly

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Posted by: Amulrei.4973

Amulrei.4973

They basically nerfed my whole grenadier build

Apparently Grenades were more OP and demanding of a nerf then HB and Backstab combined.

Yeah, go figure.