Perplexity or Undead?

Perplexity or Undead?

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Posted by: phaeris.7604

phaeris.7604

Basically what the title says.

Obv a condition build, so in your opinions what gives the best bang for my buck?

Thanks in advance for replies.

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Posted by: Chaith.8256

Chaith.8256

If you run a lot of interrupts (shield, kit refinement bombs & Big ol Bomb, or magnet pull, then perplexity will be infinitely more OP.

20s duration of 5stack confusion PER interrupt, with no internal CD (as far as I know it hasn’t been nerfed yet?) It’s broken OP.

Forum Lord Chaith
Twitch.tv/chaithh
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Posted by: nihasa.5067

nihasa.5067

It has.

+15% Confusion.png Confusion duration. Causes 10 seconds of Confusion on interrupt (8 second cooldown).

But they are still quite good.

Runes of the undead are quite cheap so you could try to buy those first and then perplexity and you can see for yourself.

Nihasa The Engineer [WvW] Seafarer’s Rest [EU]

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Posted by: Lupanic.6502

Lupanic.6502

Wait until tomorrow. Devs talk today about runes. Maybe they will nerf perplexity.

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Posted by: nihasa.5067

nihasa.5067

I highly doubt that – 8 seconds cool down is quite reasonable.

Nihasa The Engineer [WvW] Seafarer’s Rest [EU]

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Posted by: Kanenas.4906

Kanenas.4906

Try scavenging also. They give you more condition damage, 2k damage to your opponent unblockable, since it is a proc hit, and 2k healing to you every 15 seconds (1k + 1k from 2 and 4 bonuses).
Just not forget to remove and reuse the armor when a piece is broken, because it is bugged.

Nobody is bad by nature

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Posted by: zaragoz.6351

zaragoz.6351

Perplexity, you get the 5 stacks on interrupt and 2 extra stacks on 20% hit which procs quite often actually. Undead doesn’t even compare….

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer

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Posted by: Dying Anthem.9716

Dying Anthem.9716

Please don’t run perp. It’s so lame. Go undead, or try something different out. scavenging is also good as Kanenas pointed out.

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Posted by: phaeris.7604

phaeris.7604

ahh cool, will give those all a shot

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Posted by: vincecontix.1264

vincecontix.1264

If you run a lot of interrupts (shield, kit refinement bombs & Big ol Bomb, or magnet pull, then perplexity will be infinitely more OP.

20s duration of 5stack confusion PER interrupt, with no internal CD (as far as I know it hasn’t been nerfed yet?) It’s broken OP.

Perplex was nerfed over a month ago and now have a 8 sec icd

Shikamaru X Thief, Warrior, Mesmer, Engi(FT leader)
Highest ranked reached 28 soloq
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Posted by: tattoohead.3217

tattoohead.3217

Perplexity runes are nice, that setup is hard to beat 1v1 if your good at it. Also scavenger runes are good with an HGH build (I run mine with a mostly dire condition bunker)

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Posted by: K U T M.4539

K U T M.4539

Antitoxin obviously.

Basic [BS] NSP/Mag

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Posted by: NevirSayDie.6235

NevirSayDie.6235

If you run a lot of interrupts (shield, kit refinement bombs & Big ol Bomb, or magnet pull, then perplexity will be infinitely more OP.

20s duration of 5stack confusion PER interrupt, with no internal CD (as far as I know it hasn’t been nerfed yet?) It’s broken OP.

Yeah it got nerfed a while back, thank goodness. It’s still incredibly strong. Just the small confusion proc on hit is dangerous, and adding an extra five stacks every so often is kind of absurd.

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Posted by: Bombsaway.7198

Bombsaway.7198

Perplexity. You have plenty of interrupts in almost every engineer build.
Even if you only got a couple of stacks, it would be the right option.

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Posted by: Voramoz.6790

Voramoz.6790

I’m glad to see a post about plex that isn’t “waah your a noob of you plex engi.” The reality of WVW is sometimes 1vX in which these PVE runes are allowed to sway the balance…. Btw I don’t plex. Runes of the air are to power engis what plex is to confusion.

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Posted by: Grenix.1576

Grenix.1576

I Reccomend Rune of the Noble. You have to get them with beetletun tokens, but they are awsome for engineers since we rock in might stacking.

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Posted by: Bombsaway.7198

Bombsaway.7198

There are good options certainly but if you are just looking at net increase in condition damage which is the perplex v undead debate, you simply get more damage having another condition that you do with a 5% of a stat increase in condition damage.

Noble are always a good choice to as they really do help with might stacking. If I could only tolerate PvE!

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Posted by: tattoohead.3217

tattoohead.3217

I love the “Perplex is NOOB” posts people think its cheap… let me ask you something, What reason could you have for not being as absolutely strong as you can be in PvP. Gimmicky or not Perplexity is badkitten.

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Posted by: NevirSayDie.6235

NevirSayDie.6235

I love the “Perplex is NOOB” posts people think its cheap… let me ask you something, What reason could you have for not being as absolutely strong as you can be in PvP. Gimmicky or not Perplexity is badkitten.

Because sometimes that would be boring. Perplexity is really strong, but it’s…not very exciting. You kind of just use your pistol skills to unleash all the condition procs and throw in a magnet/prybar. That’s honestly enough to essentially end the fight vs. 95% of WvW players.

Also, some people really enjoy creating interesting builds. Having one flat-out best option (e.g. perplexity is the best runeset for a condi engineer) makes things much less interesting for them. A lot of people enjoy testing, theorycrafting, build refining—having a single “best runeset” is very uninteresting for them.

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Posted by: STIMjim.7405

STIMjim.7405

I love the “Perplex is NOOB” posts people think its cheap… let me ask you something, What reason could you have for not being as absolutely strong as you can be in PvP. Gimmicky or not Perplexity is badkitten.

As an engineer that doesn’t use perplexity runes, if I see another engineer kill me in a 1 on 1 battle with those runes, I discredit them entirely. I’m not mad, I just shrug it off and I continue on, because I know without those runes the outcome may have been different. Having 12 stacks of confusion on me through out the fight is a huge disadvantage.

That being said, in my opinion perplexity runes are probably the best runes you could have on your Engineer.

You may have already seen this video, but this should show you how amazing perplexity runes can be.
http://www.youtube.com/watch?v=QQd53qlCvo8
Even he thinks perplexity runes are extremely over powered in a one on one battle, and are more acceptable in a 2 or 3 on 1 battle.

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Posted by: Aberrant.6749

Aberrant.6749

Antitoxin obviously.

Not a bad choice for WvW. Helps to make up for some of the lack of cond removal that most builds have as well as adding condition damage and might vs condition classes.

Even he thinks perplexity runes are extremely over powered in a one on one battle, and are more acceptable in a 2 or 3 on 1 battle.

Pre-nerf. Now has an ICD. It’s still a very strong rune though for sure.

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(edited by Aberrant.6749)

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Posted by: STIMjim.7405

STIMjim.7405

Antitoxin obviously.

Not a bad choice for WvW. Helps to make up for some of the lack of cond removal that most builds have as well as adding condition damage and might vs condition classes.

Even he thinks perplexity runes are extremely over powered in a one on one battle, and are more acceptable in a 2 or 3 on 1 battle.

Pre-nerf. Now has an ICD. It’s still a very strong rune though for sure.

Ah okay, thanks for clearly that up.

to OP: Currently I’m using superior runes of scavenging, which are pretty good as well, and undead runes in Spvp. Undead runes are amazing in spvp you should definitely give it a shot. =D

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Posted by: ellesee.8297

ellesee.8297

i personally run adventurer.

#1 Engi NA and world first rank 80!
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Posted by: Stalima.5490

Stalima.5490

ive switched over to a tormenting setup myself… its a condition that pretty much never seems to hit its cap you know youll likely always get the full benefit

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Posted by: tattoohead.3217

tattoohead.3217

I love the “Perplex is NOOB” posts people think its cheap… let me ask you something, What reason could you have for not being as absolutely strong as you can be in PvP. Gimmicky or not Perplexity is badkitten.

As an engineer that doesn’t use perplexity runes, if I see another engineer kill me in a 1 on 1 battle with those runes, I discredit them entirely. I’m not mad, I just shrug it off and I continue on, because I know without those runes the outcome may have been different. Having 12 stacks of confusion on me through out the fight is a huge disadvantage.

That being said, in my opinion perplexity runes are probably the best runes you could have on your Engineer.

You may have already seen this video, but this should show you how amazing perplexity runes can be.
http://www.youtube.com/watch?v=QQd53qlCvo8
Even he thinks perplexity runes are extremely over powered in a one on one battle, and are more acceptable in a 2 or 3 on 1 battle.

So, I actually run a SD build but if I did conditions I would go perplex. It’s PvP the honest fact is that some builds/setups are simply stronger. If you were coaching an NFL team and you were going to the Super Bowl, would you play your 2nd string?

I get the whole “this fight would have gone differently, if” or “they only won because of” argument but the truth is, they won… And winning IS fun. I like unique builds just as much as the next guy but in a PvP battle only one thing matters, duh winning!

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Posted by: Bombsaway.7198

Bombsaway.7198

Tattoo:

I disagree that winning is the only thing that matters. Having fun is.
So say that you could win more pvp matches by just sitting on a point, seeing very few fights, and “taking one for the team”.

Sure sometimes you would do that, but that is why I see a lot of folks gather in the middle of a pvp battlefield and just go for slaughter v objectives. Sure it irritates some players, but there is a sense to it too. It just is more fun getting into fights!

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Posted by: tattoohead.3217

tattoohead.3217

Tattoo:

I disagree that winning is the only thing that matters. Having fun is.
So say that you could win more pvp matches by just sitting on a point, seeing very few fights, and “taking one for the team”.

Sure sometimes you would do that, but that is why I see a lot of folks gather in the middle of a pvp battlefield and just go for slaughter v objectives. Sure it irritates some players, but there is a sense to it too. It just is more fun getting into fights!

Well Perplexity is PvE/WvW only so no point camping, but to address your comment. If its your job to sit on that point you kitten well better! tPvP is a TEAM “sport” and ill argue that it is more “fun” when played properly. Another football analogy (I watched the games last night) Sometimes a quarterback may want to run the ball in for a touchdown, because its more fun/glorious but they would never do it unless it was the best possible choice for… you guessed it winning.

PvP is based around competitive play and in a competition the “fun” comes from playing together… and winning.

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Posted by: Bombsaway.7198

Bombsaway.7198

Maybe. I do tend to find that to make pvp more fun as a team activity it needs to promote better ability to just pick up team play. Almost as if it should designate the highest ranking member the team captain. But that is for another thread

I see PvP actually becoming something casuals do as a bit of a diversion or when they have a little bit of free time.

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Posted by: STIMjim.7405

STIMjim.7405

Tattoo:

I disagree that winning is the only thing that matters. Having fun is.
So say that you could win more pvp matches by just sitting on a point, seeing very few fights, and “taking one for the team”.

Sure sometimes you would do that, but that is why I see a lot of folks gather in the middle of a pvp battlefield and just go for slaughter v objectives. Sure it irritates some players, but there is a sense to it too. It just is more fun getting into fights!

Well Perplexity is PvE/WvW only so no point camping, but to address your comment. If its your job to sit on that point you kitten well better! tPvP is a TEAM “sport” and ill argue that it is more “fun” when played properly. Another football analogy (I watched the games last night) Sometimes a quarterback may want to run the ball in for a touchdown, because its more fun/glorious but they would never do it unless it was the best possible choice for… you guessed it winning.

PvP is based around competitive play and in a competition the “fun” comes from playing together… and winning.

Loving the football analogies.

But let’s say that we’re playing HS football and we’re both captains. You choose the team that has the highest chance of winning, including the freshmen that’s 6’4, 200 lbs and could be mistaken for a 32 year old man. On the other hand, I choose my friends, a foreign exchange student that’s absolutely hilarious, and the class clown.

Obviously your team demolishes us, and you guys walk away happy and a bit smug. We sit defeated and in a puddle of the foreign exchange student’s poop, having lost control of his bowels after he was dealt an epic clothesline by that beast freshmen. My friends are cursing and a bit bitter, the class clown has lost his sense of humor and now is pursuing a law degree, and I’m thinking “Anet why must I run perplexity to match up against this freshmen, who I’m certain is being fed testosterone in his breakfast cereal?”

TL;DR
Winning is fun/nice, but sometimes the way you win matters.

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Posted by: tattoohead.3217

tattoohead.3217

I would consider myself a casual player, still competitive play is… competitive. any edge you get, take it.

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Posted by: Cold Hearted Person.6154

Cold Hearted Person.6154

Runes are just like weapons, you pick the one you need or which will do the job you want it to do, so if you need aditional condition presure its obvious that you will pick the one that will give it, whether its Perplexity or some different one.

Even if you fight for fun, wining will increas the amount of fun you have, also on battlefield(wvw, pve or spvp) you use whatever you need to win, even if the thing you chose will totaly obliterate the oponent, you need to be effective at killing.