Personal Battering Ram

Personal Battering Ram

in Engineer

Posted by: runeblade.7514

runeblade.7514

Please give Personal Battering Ram instant cast.

Air Blast is better in every way:

Larger range, lower cooldown, instant, and comes with 3 other good utilities.

PBR just needs instant cast and it will be a great skill regardless of the other terrible downsides to it.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Personal Battering Ram

in Engineer

Posted by: Kain Francois.4328

Kain Francois.4328

Battering has blowout (knockdown) and has great damage and toolbelt.

I’d say it’s a great balanced skill, doesn’t need any buffs or nerfs at the moment. Please do not change it!

Personal Battering Ram

in Engineer

Posted by: Super Riceman.8702

Super Riceman.8702

Battering has blowout (knockdown) and has great damage and toolbelt.

I’d say it’s a great balanced skill, doesn’t need any buffs or nerfs at the moment. Please do not change it!

The problem is that flamethrower would usually be a better choice.
Its AoE knockback at a lower cooldown vs single target knockdown at longer cooldown

It could transfer conditions and grant 3 sec of stability.
Right now there is no way for gadgets to cleanse non-movement conditions and the class has no guaranteed stability apart from Elixir X, Mortar and Rumble.
That way the two skills wouldn’t be homoginized but useful for their own reasons
but thats just my two coppers.

There is only one god and its name is nerf. There is only one thing we say to nerf, not today

Personal Battering Ram

in Engineer

Posted by: runeblade.7514

runeblade.7514

Battering has blowout (knockdown) and has great damage and toolbelt.

I’d say it’s a great balanced skill, doesn’t need any buffs or nerfs at the moment. Please do not change it!

http://wiki.guildwars2.com/wiki/Personal_Battering_Ram
http://wiki.guildwars2.com/wiki/Air_Blast

The difference between the ‘blowout’ is 50 range. Not even close to consider taking PBR over Air Blast.

I don’t think anyone takes a knockback skill for the damage. Still, damage is not worth it as 9/10 times, PBR won’t hit at all. Slow cast time, and low range.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Personal Battering Ram

in Engineer

Posted by: Durzlla.6295

Durzlla.6295

Battering has blowout (knockdown) and has great damage and toolbelt.

I’d say it’s a great balanced skill, doesn’t need any buffs or nerfs at the moment. Please do not change it!

http://wiki.guildwars2.com/wiki/Personal_Battering_Ram
http://wiki.guildwars2.com/wiki/Air_Blast

The difference between the ‘blowout’ is 50 range. Not even close to consider taking PBR over Air Blast.

I don’t think anyone takes a knockback skill for the damage. Still, damage is not worth it as 9/10 times, PBR won’t hit at all. Slow cast time, and low range.

Actually blowout throws them up and back making it very easy to send enemies over edges, knockback a make them sort of “slide” along the ground.

But I agree, I love my PBR to death but it needs some love, all gadgets do for the most part.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Personal Battering Ram

in Engineer

Posted by: Aristio.2784

Aristio.2784

I like the PBR. I personally don’t like changing out weapons for just Air Blast. It also last a few seconds longer which is nice not only for interrupting, but defensively. Could the PBR use a little something extra? Sure. But for now, it’s my favorite gadget by far and it’s essentially an Overcharged Shot on a 66% longer cooldown. Adept players will also notice when you pull out the Flamethrower, and will most likely see your air blast coming; making PBR much more reliable for “surprising” enemies.

Only thing I would change is to reduce the cooldown to 20 seconds.

Personal Battering Ram

in Engineer

Posted by: Durzlla.6295

Durzlla.6295

I like the PBR. I personally don’t like changing out weapons for just Air Blast. It also last a few seconds longer which is nice not only for interrupting, but defensively. Could the PBR use a little something extra? Sure. But for now, it’s my favorite gadget by far and it’s essentially an Overcharged Shot on a 66% longer cooldown. Adept players will also notice when you pull out the Flamethrower, and will most likely see your air blast coming; making PBR much more reliable for “surprising” enemies.

Only thing I would change is to reduce the cooldown to 20 seconds.

20s CD would make me a VERY VERY happy asura!! “SURPRISE BOOKAH!!”

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Personal Battering Ram

in Engineer

Posted by: Kamahl.3621

Kamahl.3621

20s CD would make me a VERY VERY happy asura!! “SURPRISE BOOKAH!!”

Then take Speedy Gadgets. PBR is mostly fine, my only gripe with it is aiming it and the petite range, make it 130 or 180 or something. One of its best uses in sPvP is blowing downed players off the point, which air blast can’t do (big ol’ bomb can, however, but that’s a different debate).

Personal Battering Ram

in Engineer

Posted by: Durzlla.6295

Durzlla.6295

20s CD would make me a VERY VERY happy asura!! “SURPRISE BOOKAH!!”

Then take Speedy Gadgets. PBR is mostly fine, my only gripe with it is aiming it and the petite range, make it 130 or 180 or something. One of its best uses in sPvP is blowing downed players off the point, which air blast can’t do (big ol’ bomb can, however, but that’s a different debate).

I don’t know how I always forget about that trait -_-’

I think if PBR was a cleave (even if I needed to trait for it) I’d be a gadget spec lol, they have so much utility.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

Personal Battering Ram

in Engineer

Posted by: Riojin.2649

Riojin.2649

OP is forgetting a few points.
1. PBR is a blowout with is far superior to a pushback. It knocks off points/edges better and allows for more combo potential.

2. Judging by the toolbelt you can assume tis best used in an SD build. The blowout allows for you to land every SD hit while the enemy is on the ground. (unable to retaliate unless they use a stunbreaker). I.e Netshot>jumpshot>Ram>Ram toolbelt, surprise shot, throw wrench,(while running towards downed enemy) Overcharge shot. etc etc etc

3. Comparing gadgets to kits is like apples and oranges. we all know they need some love generally but they have specific uses in specific builds. If I replace the Ram in my SD build with say FT for example, I would lose all of my synergy. The toolbelt is too long of a cd and it dosent burst at all. Now this is not to say that ram> Ft btu in certain situations it is desirable.

These are just a few points. I think gadgets are designed to be used in tandem with kits anyway not in place of.

Personal Battering Ram

in Engineer

Posted by: The Gates Assassin.9827

The Gates Assassin.9827

PBR is a launch, meaning you cannot stun break out of it until you hit the ground. Air blast is a knockback, which you can stun break out of.

All PBR needs to be viable is a more useful toolbelt ability and a slightly longer range on PBR.

Main: Raine Avina (Engineer)
Message me any time in game.

Personal Battering Ram

in Engineer

Posted by: Mizstik.1736

Mizstik.1736

I think the main advantage of PBR is you don’t have to switch in/out of FT kit to use it, so it’s less mental overhead and perhaps faster.

In some places FT 3 just doesn’t cut it, like Skyhammer (and using rifle 4 there is a bit risky).