Pistol range and coated bullets
I allways preferred Pistol AA over Rifle AA, it just feels so much better. However, after we lost Coated Bullet, we can’t bring the dmg up to the same level (Used to be able to double hit and reach Rifle AA dmg).
The loss of Coated Bullet also means we no longer have the highground gameplay that pierce and explotions provided. I used to have so much fun positioning myself so I could get the double hit by standing on a higher level and shooting down (hit, then pierce and hit the ground for AoE explosion), or push enemies up against a wall for the same effect.
The idea that pistol AA would count as an explotion gave me hope that I could maybe bring the playstyle into dungeons without feeling bad, but now pistol AA is in a worst place than before.
Ooh, and before anyone goes “learn to play, engineers don’t use auto attacks” , this is mainly open world where I can not be bothered to do exhausting 30 step combo on every little mob I run by.
(edited by Are.1326)
I would say there’s hope because it was their plan during the specializations preview awhile back. Other than that I don’t believe we know anything else other than it hasn’t been implemented.
I agree with most other people around here it would be nice if they told us they changed direction. On the other hand it would be pretty unreasonable to expect them to tell us of EVERY decision they ever make.
I would still think this issue warrants some sort of communication since we were recently told exactly how it would perform and that is currently not the case, but who knows what will happen.
Jade Quarry