Pistols reduce toolbelt damage by approx. 25%

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Tulki.1458

Tulki.1458

I just tested this.

Tool belt skills scale with your equipped weapon’s “weapon power” stat. This means if you are an engineer using p/p or p/s instead of a rifle, your weapon power is about 25% lower than it could be with a rifle, and as a result all of your tool belt skills are scaled down by 25% damage.

Just a word of warning to both players and devs.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Penguin.5197

Penguin.5197

Indeed. So when shooting with s/d you just gotta remember to shoot while having rifle out.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: K U T M.4539

K U T M.4539

If you’re full PVT, maybe

Basic [BS] NSP/Mag

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Tulki.1458

Tulki.1458

Indeed. So when shooting with s/d you just gotta remember to shoot while having rifle out.

Engineers don’t have a weapon toggle so that’s not an option.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Yamsandjams.3267

Yamsandjams.3267

I just tested this.

Tool belt skills scale with your equipped weapon’s “weapon power” stat. This means if you are an engineer using p/p or p/s instead of a rifle, your weapon power is about 25% lower than it could be with a rifle, and as a result all of your tool belt skills are scaled down by 25% damage.

Just a word of warning to both players and devs.

I have one question.

Did you check the actual damage of the abilities, or did you only observe changes in the tooltips?

If you only did the latter, it might just be a display issue, and the actual damage of the abilities might not be affected. There have been similar bugs for other abilities in the past.

If you did the former, then I believe this is a bug. IIRC, utility skills are not affected by weapon strength, only your base stats (i.e. power), so logic would dictate that tool belt skills should also be unaffected by weapon strength since they derive from utilities. Posting it in the bug forum might be a better way to get it looked at.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Tulki.1458

Tulki.1458

Checked actual damage. Tooltips for anything that scales off of weapon damage are completely borked.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Penguin.5197

Penguin.5197

Indeed. So when shooting with s/d you just gotta remember to shoot while having rifle out.

Engineers don’t have a weapon toggle so that’s not an option.

Instead of on a kit.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Sins.4782

Sins.4782

From what I’ve heard, toolbelt skills will always use your mainhand weapon damage, so using a rifle(1095.5 avg weapon damage) over a pistol(952.5 avg weapon damage) should result in a 15% damage increase. So, while it’s not +25%, it’s certainly a significant increase. I’m still not sure rifle is worth taking over the utility of pistol/shield though— that blast finisher is huge as an engineer.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Tulki.1458

Tulki.1458

Indeed. So when shooting with s/d you just gotta remember to shoot while having rifle out.

Engineers don’t have a weapon toggle so that’s not an option.

Instead of on a kit.

It doesn’t matter if you’re using a kit. The tool belt skills still use your equipped weapon’s damage, so if you’re using a pistol underneath that then you still get reduced power.

Pistols reduce toolbelt damage by approx. 25%

in Engineer

Posted by: Carpboy.7145

Carpboy.7145

Dont use pistols in a power build


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