Hi.
I just hit 80 on my Engi at last (was 54 six months ago, then took a long break, came back and did Clockwork Chaos + some dungeons for levelling). Now that I’ve finalized my build, I just wanted some feedback on it, to see whether or not it’s really as good as I feel it to be, and if I can make it better-:
Purpose: PvE, Dungeons, Fractals, maybe some WvW
Skills:
- Healing Turret: because it’s just so useful as a fire-and-forget heal, and the water field is good when burst healing is needed
- Flamethrower: just having way too much fun ever since I chose this over Grenades.
- Elixir Gun: really really versatile, and shortest CD blast finisher skill I have.
- Choice of Elixir B/Elixir C/Goggles/Elixir S/Rocket Boots: this is situation dependent. Elixir C for condition-heavy areas, Goggles if I’m the vuln-stacker, Elixir S for Stability, Rocket Boots if I REALLY need another blast finisher, and Elixir B just cause it’s so kitten good.
Traits: 0/30/0/20/20
-Fireforged Trigger, obviously.
-Juggernaut, again obvious.
-Precise Sights, with FT’s high attack speed, vuln stacking is pretty good.
-Invigorating Speed: with Speedy Kits, I have near perma-Swiftness and Vigor. Extremely helpful, since I’m still learning and not really that good at the game.
-Deadly Mixture
-Speedy Kits
-Kit Refinement: this is open to change, but nothing else REALLY holds my attention much. Maybe Static Discharge or Leg Mods? Unsure
Equipment: I’m still kind of poor, and was wearing a mismatch of equips till 80. I’ve just bought a full set of Knight’s armor (Rare Tier), and equipped it with Superior Runes of Strength. Soon, I will be flipping Rings, Accessories, Amulet, and Back brace to Berserker stats and berserker enchantments. The reasoning is, the additional survivability from Knight’s helps me to survive my mistakes, as compared to the crazy squishiness from Berserker gear. For offensive stats, the rings/acc/bracelet/back should hopefully help me cover it up.
Weapon: Berserker stat Rare tier rifle, with Superior Sigil of Strength.
Boons:
Perma-Swiftness
Perma-Vigor
15-20 stacks of Might are easily maintained.
Fury with Elixir B
Retaliation with Elixir B, or blast combo of Super Elixir’s light field.
Conditions:
Bleed & Vuln are easily applied with Crits. Burns are also prominent.
Poison, with Fumigate, and Weakness with Tranquilizer Dart are also easy to maintain.
This build works for me like a bruiser. Fairly tanky, pretty good damage (which skyrockets to pretty huge damage when vs multiple opponents), and excellent support. I frequently stack Might and Area Retaliation on allies, along with the constant healing from Super Elixir and Healing Turret. When required, burst heal is also available.
So far I’ve been having a lot of fun with this build. I used to use Grenades, but eventually got bored of them, and Bombs are too tedious. Pistol/Shield is a really boring combo as well, personally. I derived this build mostly from Phineas Poe’s guide (big thank you to him), just changed some traits, equips and skills around. Please tell me what you think of it.