Potential Balance problem

Potential Balance problem

in Engineer

Posted by: Frightlight.3796

Frightlight.3796

Alright so as much as I love engineer over every other class and have mained it since I pretty much started this game we have a balance issue that may not impact others in a good way. First I want to say I love the new Gadgeteer trait, but AED mixed with Gadgeteer trait is a problem when you throw in the heal cd reset in Inventions. Let me explain a tad bit so what happens is you Precast AED around 50% overcharge if possible. The damage you take while its delayed will drop you to your heal cd reset meaning you can cast AED again! for two burst heals that will each have a delay meaning if you get bursted from almost 100% back to 0 the second AED will burst heal you. With enough kiting your trait will reset again. With this combo I was able to 1v2 and 1v2 within 20 sec or so of each other and win both. Well as much as I love this and how I think AED was supposed to be it should prob be looked at.

Potential Balance problem

in Engineer

Posted by: commanderbun.7412

commanderbun.7412

shhh… don’t talk to loud…

Potential Balance problem

in Engineer

Posted by: Blooperz.6145

Blooperz.6145

shhh… don’t talk to loud…

phew…dont think the dev’s noticed…close call tho

Potential Balance problem

in Engineer

Posted by: displacedTitan.6897

displacedTitan.6897

Lol i decided to try this and for me its not working at all. There is a bug for some reason that when my AED is overcharged it does nothing and wastes the CD. Its also not resetting from Automated MEdical Response.

Ya its super bugged right now, lots of times its just wastes the AED totally.

(edited by displacedTitan.6897)

Potential Balance problem

in Engineer

Posted by: Frightlight.3796

Frightlight.3796

Ah might just be me then cause within 40 sec kiting a group trying to live I was able to use it like 10 times in a row.