Mentally Disturbed – [MD]
Sanctum of Rall
Why is it that all the tier 1 Cultural Armor only has +condition dmg on it? I am playing a rifle/nade power build and wanted to use that armor but eh… Thought about switching to a dual pistol condition dmg build.
Wish they had like two sets. One with power, the other with Condition dmg.
Remember, transmutation stones allow you to apply the stats of armor you like to the looks of armor you like.
Yeah, but I would of thought they would of had two sets. I know the tier 2 has both power and cond dmg which is great. Just is annoying that the tier 1 sets dont.
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